CMDR Kadima profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 31,789,830,933 cr |
Credits spent on ships | 538,194,992 cr |
Credits spent on outfitting | 1,076,690,717 cr |
Credits spent on repairs | 79,047,447 cr |
Credits spent on fuel | 638,945 cr |
Credits spent on munitions | 5,736,740 cr |
Insurance claims | 183 |
Total claim costs | 339,373,370 cr |
Combat |
|
Bounties claimed | 4,712 |
Profit from bounties | 634,912,374 cr |
Combat bonds | 9,882 |
Profit from combat bonds | 14,376,081,797 cr |
Assassinations | 32 |
Profit from assassinations | 11,006,531 cr |
Highest single reward | 1,807,100 cr |
Skimmers killed | 1,021 |
Crime |
|
Fines issued | 365 |
Lifetime fines value | 2,465,300 cr |
Bounties received/earned | 1,891 |
Lifetime bounty value | 7,047,665 cr |
Highest bounty issued | 975,700 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 6,472,454 cr |
Commodities smuggled | 155 |
Average profit | 269,686 cr |
Highest single transaction | 1,416,432 cr |
Trading |
|
Market network | 183 |
Trading profit | 4,712,346,036 cr |
Commodities traded | 171,618 |
Average profit | 2,816,704 cr |
Highest single transaction | 137,616,512 cr |
Mining |
|
Profits from mining | 876,042,103 cr |
Minerals refined | 14,968 |
Materials collected | 46,089 |
Exploration |
|
Systems visited | 11,060 |
Profits from exploration | 1,347,265,585 cr |
Level 2 detailed scans | 38,958 |
Level 3 detailed scans | 95,799 |
Highest payout | 16,643,094 cr |
Total hyperspace distance | 672,274 ly |
Total hyperspace jumps | 17,289 |
Max distance from start | 25,855.18 ly |
Max distance from Sol | 25,901.26 ly |
Max distance from Colonia | 24,699.51 ly |
Approximate time played | 30W 6D 23H 5M |
Passengers |
|
Total bulk passengers delivered | 10,350 |
Total VIPs delivered | 1,059 |
Total delivered | 11,409 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 222 |
Total profit | 3,359,317 cr |
Total rescue transactions | 66 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 2,864 |
Grade 1 upgrades generated | 458 |
Grade 2 upgrades generated | 438 |
Grade 3 upgrades generated | 628 |
Grade 4 upgrades generated | 686 |
Grade 5 upgrades generated | 654 |
Multi-Crew |
|
Total time in multi-crew | 1D 5H 17M 13S |
Time in gunner role | 47M 38S |
Time in fighter con role | 9M 25S |
Total credits accrued | 27,328,000 cr |