CMDR Corbi5782 profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15,015,162,596 cr |
Credits spent on ships | 1,653,709,910 cr |
Credits spent on outfitting | 3,685,788,659 cr |
Credits spent on repairs | 108,643,086 cr |
Credits spent on fuel | 775,917 cr |
Credits spent on munitions | 3,622,659 cr |
Insurance claims | 93 |
Total claim costs | 882,131,488 cr |
Combat |
|
Bounties claimed | 9,616 |
Profit from bounties | 2,169,393,769 cr |
Combat bonds | 9,254 |
Profit from combat bonds | 1,428,849,136 cr |
Assassinations | 88 |
Profit from assassinations | 43,143,848 cr |
Highest single reward | 1,776,672 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 656 |
Lifetime fines value | 370,505 cr |
Bounties received/earned | 112 |
Lifetime bounty value | 129,450 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 726,747 cr |
Commodities smuggled | 80 |
Average profit | 29,070 cr |
Highest single transaction | 366,552 cr |
Trading |
|
Market network | 119 |
Trading profit | 10,824,723,642 cr |
Commodities traded | 383,006 |
Average profit | 10,348,684 cr |
Highest single transaction | 262,728,192 cr |
Mining |
|
Profits from mining | 4,399,380,104 cr |
Minerals refined | 34,857 |
Materials collected | 73,909 |
Exploration |
|
Systems visited | 7,216 |
Profits from exploration | 4,150,189,109 cr |
Level 2 detailed scans | 86,734 |
Level 3 detailed scans | 86,734 |
Highest payout | 20,588,628 cr |
Total hyperspace distance | 473,409 ly |
Total hyperspace jumps | 9,855 |
Max distance from start | 26,112.84 ly |
Max distance from Sol | 26,141.22 ly |
Max distance from Colonia | 35,389.86 ly |
Approximate time played | 23W 2D 1H 21M |
Passengers |
|
Total bulk passengers delivered | 110 |
Total VIPs delivered | 1,813 |
Total delivered | 1,923 |
Total ejected | 25 |
Search and Rescue |
|
Total items rescued | 269 |
Total profit | 1,657,102 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,729 |
Grade 1 upgrades generated | 550 |
Grade 2 upgrades generated | 703 |
Grade 3 upgrades generated | 935 |
Grade 4 upgrades generated | 1,092 |
Grade 5 upgrades generated | 1,449 |
Crew |
|
Crew credits earned | 942,140,999 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 24 |
Multi-Crew |
|
Total time in multi-crew | 7H 56M 54S |
Time in gunner role | 13M 46S |
Total credits accrued | 5,867,637 cr |