CMDR Corbi5782 profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15 015 162 596 cr |
Credits spent on ships | 1 653 709 910 cr |
Credits spent on outfitting | 3 685 788 659 cr |
Credits spent on repairs | 108 643 086 cr |
Credits spent on fuel | 775 917 cr |
Credits spent on munitions | 3 622 659 cr |
Insurance claims | 93 |
Total claim costs | 882 131 488 cr |
Combat |
|
Bounties claimed | 9 616 |
Profit from bounties | 2 169 393 769 cr |
Combat bonds | 9 254 |
Profit from combat bonds | 1 428 849 136 cr |
Assassinations | 88 |
Profit from assassinations | 43 143 848 cr |
Highest single reward | 1 776 672 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 656 |
Lifetime fines value | 370 505 cr |
Bounties received/earned | 112 |
Lifetime bounty value | 129 450 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 726 747 cr |
Commodities smuggled | 80 |
Average profit | 29 070 cr |
Highest single transaction | 366 552 cr |
Trading |
|
Market network | 119 |
Trading profit | 10 824 723 642 cr |
Commodities traded | 383 006 |
Average profit | 10 348 684 cr |
Highest single transaction | 262 728 192 cr |
Mining |
|
Profits from mining | 4 399 380 104 cr |
Minerals refined | 34 857 |
Materials collected | 73 909 |
Exploration |
|
Systems visited | 7 216 |
Profits from exploration | 4 150 189 109 cr |
Level 2 detailed scans | 86 734 |
Level 3 detailed scans | 86 734 |
Highest payout | 20 588 628 cr |
Total hyperspace distance | 473 409 ly |
Total hyperspace jumps | 9 855 |
Max distance from start | 26 112,84 ly |
Max distance from Sol | 26 141,22 ly |
Max distance from Colonia | 35 389,86 ly |
Approximate time played | 23W 2D 1H 21M |
Passengers |
|
Total bulk passengers delivered | 110 |
Total VIPs delivered | 1 813 |
Total delivered | 1 923 |
Total ejected | 25 |
Search and Rescue |
|
Total items rescued | 269 |
Total profit | 1 657 102 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4 729 |
Grade 1 upgrades generated | 550 |
Grade 2 upgrades generated | 703 |
Grade 3 upgrades generated | 935 |
Grade 4 upgrades generated | 1 092 |
Grade 5 upgrades generated | 1 449 |
Crew |
|
Crew credits earned | 942 140 999 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 24 |
Multi-Crew |
|
Total time in multi-crew | 7H 56M 54S |
Time in gunner role | 13M 46S |
Total credits accrued | 5 867 637 cr |