CMDR Minerva Liltu profile
(Anaconda)
Federation: None
Empire: Baron
Balance |
|
---|---|
Current assets | 7,320,701,959 cr |
Credits spent on ships | 960,580,348 cr |
Credits spent on outfitting | 3,254,019,943 cr |
Credits spent on repairs | 12,118,317 cr |
Credits spent on fuel | 545,118 cr |
Credits spent on munitions | 731,633 cr |
Insurance claims | 21 |
Total claim costs | 124,574,715 cr |
Combat |
|
Bounties claimed | 780 |
Profit from bounties | 111,382,003 cr |
Combat bonds | 435 |
Profit from combat bonds | 27,039,470 cr |
Assassinations | 25 |
Profit from assassinations | 18,853,539 cr |
Highest single reward | 1,523,105 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 67 |
Lifetime fines value | 55,595 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 23,700 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 3,269 cr |
Commodities smuggled | 1 |
Average profit | 3,269 cr |
Highest single transaction | 3,269 cr |
Trading |
|
Market network | 119 |
Trading profit | 1,196,864,638 cr |
Commodities traded | 106,644 |
Average profit | 4,259,305 cr |
Highest single transaction | 20,054,880 cr |
Mining |
|
Profits from mining | 67,785,526 cr |
Minerals refined | 615 |
Materials collected | 7,743 |
Exploration |
|
Systems visited | 7,541 |
Profits from exploration | 2,431,652,581 cr |
Level 2 detailed scans | 40,538 |
Level 3 detailed scans | 40,528 |
Highest payout | 24,100,267 cr |
Total hyperspace distance | 377,610 ly |
Total hyperspace jumps | 10,142 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 6W 4D 6H 1M |
Passengers |
|
Total bulk passengers delivered | 996 |
Total VIPs delivered | 11,581 |
Total delivered | 12,577 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 27,999 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 378 |
Grade 1 upgrades generated | 98 |
Grade 2 upgrades generated | 111 |
Grade 3 upgrades generated | 87 |
Grade 4 upgrades generated | 50 |
Grade 5 upgrades generated | 32 |
Crew |
|
Crew credits earned | 371,060,871 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 5H 11M 44S |
Time in gunner role | 5H 13M 7S |
Time in fighter con role | 22M 23S |
Total credits accrued | 5,208,059 cr |