CMDR FleetAdmiralJ profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,607,118,464 cr |
Credits spent on ships | 532,511,135 cr |
Credits spent on outfitting | 1,975,748,870 cr |
Credits spent on repairs | 10,027,588 cr |
Credits spent on fuel | 1,174,035 cr |
Credits spent on munitions | 433,555 cr |
Insurance claims | 24 |
Total claim costs | 52,115,020 cr |
Combat |
|
Bounties claimed | 3,598 |
Profit from bounties | 159,758,932 cr |
Combat bonds | 211 |
Profit from combat bonds | 10,073,620 cr |
Assassinations | 12 |
Profit from assassinations | 315,671 cr |
Highest single reward | 721,919 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 321 |
Lifetime fines value | 939,072 cr |
Bounties received/earned | 671 |
Lifetime bounty value | 1,961,752 cr |
Highest bounty issued | 6,985 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 2,391,268 cr |
Commodities smuggled | 297 |
Average profit | 74,727 cr |
Highest single transaction | 566,190 cr |
Trading |
|
Market network | 237 |
Trading profit | 840,541,460 cr |
Commodities traded | 129,347 |
Average profit | 1,173,941 cr |
Highest single transaction | 153,564,260 cr |
Mining |
|
Profits from mining | 538,954,701 cr |
Minerals refined | 3,855 |
Materials collected | 9,944 |
Exploration |
|
Systems visited | 8,696 |
Profits from exploration | 2,016,036,840 cr |
Level 2 detailed scans | 21,656 |
Level 3 detailed scans | 70,319 |
Highest payout | 21,329,797 cr |
Total hyperspace distance | 303,502 ly |
Total hyperspace jumps | 12,667 |
Max distance from start | 28,420.41 ly |
Max distance from Sol | 28,485.72 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 9W 20H 45M |
Passengers |
|
Total bulk passengers delivered | 12,480 |
Total VIPs delivered | 0 |
Total delivered | 12,480 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 343 |
Grade 1 upgrades generated | 69 |
Grade 2 upgrades generated | 54 |
Grade 3 upgrades generated | 54 |
Grade 4 upgrades generated | 55 |
Grade 5 upgrades generated | 111 |
Crew |
|
Crew credits earned | 11,594,075 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 39M 19S |
Time in gunner role | 49M 23S |
Time in fighter con role | 1H 58M 20S |
Total credits accrued | 9,006,825 cr |
Total fines accrued | 1,568,457 cr |