CMDR FleetAdmiralJ profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 607 118 464 cr |
Credits spent on ships | 532 511 135 cr |
Credits spent on outfitting | 1 975 748 870 cr |
Credits spent on repairs | 10 027 588 cr |
Credits spent on fuel | 1 174 035 cr |
Credits spent on munitions | 433 555 cr |
Insurance claims | 24 |
Total claim costs | 52 115 020 cr |
Combat |
|
Bounties claimed | 3 598 |
Profit from bounties | 159 758 932 cr |
Combat bonds | 211 |
Profit from combat bonds | 10 073 620 cr |
Assassinations | 12 |
Profit from assassinations | 315 671 cr |
Highest single reward | 721 919 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 321 |
Lifetime fines value | 939 072 cr |
Bounties received/earned | 671 |
Lifetime bounty value | 1 961 752 cr |
Highest bounty issued | 6 985 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 2 391 268 cr |
Commodities smuggled | 297 |
Average profit | 74 727 cr |
Highest single transaction | 566 190 cr |
Trading |
|
Market network | 237 |
Trading profit | 840 541 460 cr |
Commodities traded | 129 347 |
Average profit | 1 173 941 cr |
Highest single transaction | 153 564 260 cr |
Mining |
|
Profits from mining | 538 954 701 cr |
Minerals refined | 3 855 |
Materials collected | 9 944 |
Exploration |
|
Systems visited | 8 696 |
Profits from exploration | 2 016 036 840 cr |
Level 2 detailed scans | 21 656 |
Level 3 detailed scans | 70 319 |
Highest payout | 21 329 797 cr |
Total hyperspace distance | 303 502 ly |
Total hyperspace jumps | 12 667 |
Max distance from start | 28 420,41 ly |
Max distance from Sol | 28 485,72 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 9W 20H 45M |
Passengers |
|
Total bulk passengers delivered | 12 480 |
Total VIPs delivered | 0 |
Total delivered | 12 480 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 343 |
Grade 1 upgrades generated | 69 |
Grade 2 upgrades generated | 54 |
Grade 3 upgrades generated | 54 |
Grade 4 upgrades generated | 55 |
Grade 5 upgrades generated | 111 |
Crew |
|
Crew credits earned | 11 594 075 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 39M 19S |
Time in gunner role | 49M 23S |
Time in fighter con role | 1H 58M 20S |
Total credits accrued | 9 006 825 cr |
Total fines accrued | 1 568 457 cr |