CMDR HOPSTAKEN profile
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,106,072,757 cr |
Credits spent on ships | 1,025,268,862 cr |
Credits spent on outfitting | 3,672,040,287 cr |
Credits spent on repairs | 10,714,018 cr |
Credits spent on fuel | 1,697,132 cr |
Credits spent on munitions | 2,171,768 cr |
Insurance claims | 10 |
Total claim costs | 75,115,899 cr |
Combat |
|
Bounties claimed | 1,562 |
Profit from bounties | 477,859,210 cr |
Combat bonds | 7,731 |
Profit from combat bonds | 631,167,291 cr |
Assassinations | 33 |
Profit from assassinations | 36,892,602 cr |
Highest single reward | 1,329,362 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 52 |
Lifetime fines value | 774,042 cr |
Bounties received/earned | 104 |
Lifetime bounty value | 405,700 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 39 |
Trading profit | 1,391,396,321 cr |
Commodities traded | 39,914 |
Average profit | 7,246,856 cr |
Highest single transaction | 245,003,760 cr |
Mining |
|
Profits from mining | 830,569,575 cr |
Minerals refined | 576 |
Materials collected | 17,430 |
Exploration |
|
Systems visited | 6,564 |
Profits from exploration | 731,040,003 cr |
Level 2 detailed scans | 20,378 |
Level 3 detailed scans | 20,375 |
Highest payout | 11,040,289 cr |
Total hyperspace distance | 602,109 ly |
Total hyperspace jumps | 14,839 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 10W 5D 3H 27M |
Passengers |
|
Total bulk passengers delivered | 3,550 |
Total VIPs delivered | 315 |
Total delivered | 3,865 |
Total ejected | 18 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,418 |
Grade 1 upgrades generated | 234 |
Grade 2 upgrades generated | 233 |
Grade 3 upgrades generated | 292 |
Grade 4 upgrades generated | 339 |
Grade 5 upgrades generated | 320 |
Crew |
|
Crew credits earned | 6,404,236 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 45M 31S |