CMDR vAN wIE profile
(Diamondback Explorer)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 2,374,500,375 cr |
Credits spent on ships | 1,474,610,879 cr |
Credits spent on outfitting | 3,285,365,267 cr |
Credits spent on repairs | 11,914,248 cr |
Credits spent on fuel | 411,955 cr |
Credits spent on munitions | 247,594 cr |
Insurance claims | 13 |
Total claim costs | 76,953,231 cr |
Combat |
|
Bounties claimed | 705 |
Profit from bounties | 122,966,091 cr |
Combat bonds | 8 |
Profit from combat bonds | 133,412 cr |
Assassinations | 2 |
Profit from assassinations | 222,271 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 147 |
Lifetime fines value | 10,167,935 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 16,750 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 60 |
Trading profit | 660,046,644 cr |
Commodities traded | 51,023 |
Average profit | 3,283,814 cr |
Highest single transaction | 26,618,352 cr |
Mining |
|
Profits from mining | 41,089,950 cr |
Minerals refined | 768 |
Materials collected | 3,319 |
Exploration |
|
Systems visited | 4,119 |
Profits from exploration | 447,942,376 cr |
Level 2 detailed scans | 16,740 |
Level 3 detailed scans | 16,740 |
Highest payout | 13,151,556 cr |
Total hyperspace distance | 334,886 ly |
Total hyperspace jumps | 5,287 |
Max distance from start | 27,594.56 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 24,755.32 ly |
Approximate time played | 12W 2D 7H 38M |
Passengers |
|
Total bulk passengers delivered | 1,768 |
Total VIPs delivered | 109 |
Total delivered | 1,877 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,224 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 452 |
Grade 1 upgrades generated | 255 |
Grade 2 upgrades generated | 103 |
Grade 3 upgrades generated | 49 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 12,109,106 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 57M 23S |
Time in gunner role | 7M 43S |
Time in fighter con role | 33M 9S |
Total credits accrued | 73,024,000 cr |