CMDR vAN wIE profile
(Diamondback Explorer)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 2 374 500 375 cr |
Credits spent on ships | 1 474 610 879 cr |
Credits spent on outfitting | 3 285 365 267 cr |
Credits spent on repairs | 11 914 248 cr |
Credits spent on fuel | 411 955 cr |
Credits spent on munitions | 247 594 cr |
Insurance claims | 13 |
Total claim costs | 76 953 231 cr |
Combat |
|
Bounties claimed | 705 |
Profit from bounties | 122 966 091 cr |
Combat bonds | 8 |
Profit from combat bonds | 133 412 cr |
Assassinations | 2 |
Profit from assassinations | 222 271 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 147 |
Lifetime fines value | 10 167 935 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 16 750 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 60 |
Trading profit | 660 046 644 cr |
Commodities traded | 51 023 |
Average profit | 3 283 814 cr |
Highest single transaction | 26 618 352 cr |
Mining |
|
Profits from mining | 41 089 950 cr |
Minerals refined | 768 |
Materials collected | 3 319 |
Exploration |
|
Systems visited | 4 119 |
Profits from exploration | 447 942 376 cr |
Level 2 detailed scans | 16 740 |
Level 3 detailed scans | 16 740 |
Highest payout | 13 151 556 cr |
Total hyperspace distance | 334 886 ly |
Total hyperspace jumps | 5 287 |
Max distance from start | 27 594,56 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 24 755,32 ly |
Approximate time played | 12W 2D 7H 38M |
Passengers |
|
Total bulk passengers delivered | 1 768 |
Total VIPs delivered | 109 |
Total delivered | 1 877 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 224 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 452 |
Grade 1 upgrades generated | 255 |
Grade 2 upgrades generated | 103 |
Grade 3 upgrades generated | 49 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 12 109 106 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 57M 23S |
Time in gunner role | 7M 43S |
Time in fighter con role | 33M 9S |
Total credits accrued | 73 024 000 cr |