CMDR John Blade Kayne profile
(Krait Phantom)
Federation: Post Captain
Empire: None
Balance |
|
---|---|
Current assets | 9,738,409,568 cr |
Credits spent on ships | 530,055,644 cr |
Credits spent on outfitting | 1,656,740,088 cr |
Credits spent on repairs | 5,057,615 cr |
Credits spent on fuel | 240,480 cr |
Credits spent on munitions | 120,621 cr |
Insurance claims | 19 |
Total claim costs | 134,104,007 cr |
Combat |
|
Bounties claimed | 6,867 |
Profit from bounties | 902,739,258 cr |
Combat bonds | 50 |
Profit from combat bonds | 3,447,469 cr |
Assassinations | 3 |
Profit from assassinations | 635,411 cr |
Highest single reward | 1,574,443 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 279,498 cr |
Bounties received/earned | 58 |
Lifetime bounty value | 101,000 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 62 |
Trading profit | 1,071,069,641 cr |
Commodities traded | 48,811 |
Average profit | 5,492,665 cr |
Highest single transaction | 40,952,832 cr |
Mining |
|
Profits from mining | 9,875,110 cr |
Minerals refined | 548 |
Materials collected | 7,300 |
Exploration |
|
Systems visited | 1,696 |
Profits from exploration | 332,536,494 cr |
Level 2 detailed scans | 8,452 |
Level 3 detailed scans | 8,450 |
Highest payout | 6,993,545 cr |
Total hyperspace distance | 62,965 ly |
Total hyperspace jumps | 2,488 |
Max distance from start | 21,983.11 ly |
Max distance from Sol | 22,000.95 ly |
Max distance from Colonia | 22,550.96 ly |
Approximate time played | 6W 1D 22H 4M |
Passengers |
|
Total bulk passengers delivered | 14 |
Total VIPs delivered | 878 |
Total delivered | 892 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 109,336 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 772 |
Grade 1 upgrades generated | 134 |
Grade 2 upgrades generated | 158 |
Grade 3 upgrades generated | 192 |
Grade 4 upgrades generated | 184 |
Grade 5 upgrades generated | 104 |
Crew |
|
Crew credits earned | 1,941,073,711 cr |
Crew hired | 8 |
Crew fired | 6 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 7H 49M 27S |
Time in gunner role | 5H 58M 3S |
Time in fighter con role | 6M 46S |
Total credits accrued | 433,598 cr |