Perfil de John Blade Kayne
(Krait Phantom)
Federation: Post Captain
Empire: None
Balance |
|
---|---|
Current assets | 9.738.409.568 cr |
Credits spent on ships | 530.055.644 cr |
Credits spent on outfitting | 1.656.740.088 cr |
Credits spent on repairs | 5.057.615 cr |
Credits spent on fuel | 240.480 cr |
Credits spent on munitions | 120.621 cr |
Insurance claims | 19 |
Total claim costs | 134.104.007 cr |
Combat |
|
Bounties claimed | 6.867 |
Profit from bounties | 902.739.258 cr |
Combat bonds | 50 |
Profit from combat bonds | 3.447.469 cr |
Assassinations | 3 |
Profit from assassinations | 635.411 cr |
Highest single reward | 1.574.443 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 279.498 cr |
Bounties received/earned | 58 |
Lifetime bounty value | 101.000 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 62 |
Trading profit | 1.071.069.641 cr |
Commodities traded | 48.811 |
Average profit | 5.492.665 cr |
Highest single transaction | 40.952.832 cr |
Mining |
|
Profits from mining | 9.875.110 cr |
Minerals refined | 548 |
Materials collected | 7.300 |
Exploration |
|
Systems visited | 1.696 |
Profits from exploration | 332.536.494 cr |
Level 2 detailed scans | 8.452 |
Level 3 detailed scans | 8.450 |
Highest payout | 6.993.545 cr |
Total hyperspace distance | 62.965 a.l. |
Total hyperspace jumps | 2.488 |
Max distance from start | 21.983,11 a.l. |
Max distance from Sol | 22.000,95 a.l. |
Max distance from Colonia | 22.550,96 a.l. |
Approximate time played | 6W 1D 22H 4M |
Passengers |
|
Total bulk passengers delivered | 14 |
Total VIPs delivered | 878 |
Total delivered | 892 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 109.336 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 772 |
Grade 1 upgrades generated | 134 |
Grade 2 upgrades generated | 158 |
Grade 3 upgrades generated | 192 |
Grade 4 upgrades generated | 184 |
Grade 5 upgrades generated | 104 |
Crew |
|
Crew credits earned | 1.941.073.711 cr |
Crew hired | 8 |
Crew fired | 6 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 7H 49M 27S |
Time in gunner role | 5H 58M 3S |
Time in fighter con role | 6M 46S |
Total credits accrued | 433.598 cr |