CMDR TheDarkLord profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 71,451,940,824 cr |
Credits spent on ships | 2,603,251,838 cr |
Credits spent on outfitting | 12,613,176,483 cr |
Credits spent on repairs | 118,577,671 cr |
Credits spent on fuel | 6,048,655 cr |
Credits spent on munitions | 18,875,340 cr |
Insurance claims | 191 |
Total claim costs | 1,962,425,704 cr |
Combat |
|
Bounties claimed | 54,840 |
Profit from bounties | 6,759,298,779 cr |
Combat bonds | 9,427 |
Profit from combat bonds | 3,767,230,370 cr |
Assassinations | 450 |
Profit from assassinations | 636,298,087 cr |
Highest single reward | 2,191,200 cr |
Skimmers killed | 805 |
Crime |
|
Fines issued | 1,920 |
Lifetime fines value | 43,446,235 cr |
Bounties received/earned | 5,540 |
Lifetime bounty value | 14,591,082 cr |
Highest bounty issued | 717,500 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 357,911,515 cr |
Commodities smuggled | 2,979 |
Average profit | 2,818,201 cr |
Highest single transaction | 124,961,562 cr |
Trading |
|
Market network | 372 |
Trading profit | 14,611,104,545 cr |
Commodities traded | 387,684 |
Average profit | 5,501,169 cr |
Highest single transaction | 642,164,870 cr |
Mining |
|
Profits from mining | 24,601,963,130 cr |
Minerals refined | 89,354 |
Materials collected | 208,675 |
Exploration |
|
Systems visited | 17,304 |
Profits from exploration | 3,403,320,282 cr |
Level 2 detailed scans | 111,317 |
Level 3 detailed scans | 122,636 |
Highest payout | 18,679,792 cr |
Total hyperspace distance | 1,181,166 ly |
Total hyperspace jumps | 40,791 |
Max distance from start | 65,570.29 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 50W 5D 2H 57M |
Passengers |
|
Total bulk passengers delivered | 12,877 |
Total VIPs delivered | 274 |
Total delivered | 13,151 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 488 |
Total profit | 14,829,475 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7,941 |
Grade 1 upgrades generated | 679 |
Grade 2 upgrades generated | 845 |
Grade 3 upgrades generated | 1,306 |
Grade 4 upgrades generated | 1,472 |
Grade 5 upgrades generated | 3,639 |
Crew |
|
Crew credits earned | 7,436,999,986 cr |
Crew hired | 18 |
Crew fired | 10 |
Crew lost | 29 |
Multi-Crew |
|
Total time in multi-crew | 1H 58M 8S |
Time in gunner role | 1M 55S |
Time in fighter con role | 45M 21S |
Total credits accrued | 62,422 cr |