CMDR TheDarkLord profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 71 435 016 015 cr |
Credits spent on ships | 2 603 251 838 cr |
Credits spent on outfitting | 12 613 176 483 cr |
Credits spent on repairs | 118 641 013 cr |
Credits spent on fuel | 6 117 667 cr |
Credits spent on munitions | 18 880 494 cr |
Insurance claims | 192 |
Total claim costs | 2 020 112 189 cr |
Combat |
|
Bounties claimed | 55 252 |
Profit from bounties | 6 809 241 119 cr |
Combat bonds | 9 427 |
Profit from combat bonds | 3 767 230 370 cr |
Assassinations | 450 |
Profit from assassinations | 636 298 087 cr |
Highest single reward | 2 191 200 cr |
Skimmers killed | 805 |
Crime |
|
Fines issued | 1 921 |
Lifetime fines value | 43 446 635 cr |
Bounties received/earned | 5 542 |
Lifetime bounty value | 14 596 282 cr |
Highest bounty issued | 717 500 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 357 911 515 cr |
Commodities smuggled | 2 979 |
Average profit | 2 818 201 cr |
Highest single transaction | 124 961 562 cr |
Trading |
|
Market network | 372 |
Trading profit | 14 610 546 113 cr |
Commodities traded | 388 483 |
Average profit | 5 494 752 cr |
Highest single transaction | 642 164 870 cr |
Mining |
|
Profits from mining | 24 601 963 130 cr |
Minerals refined | 89 354 |
Materials collected | 209 446 |
Exploration |
|
Systems visited | 17 305 |
Profits from exploration | 3 403 320 282 cr |
Level 2 detailed scans | 111 317 |
Level 3 detailed scans | 122 636 |
Highest payout | 18 679 792 cr |
Total hyperspace distance | 1 184 413 ly |
Total hyperspace jumps | 40 948 |
Max distance from start | 65 570,29 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 51W 1H |
Passengers |
|
Total bulk passengers delivered | 12 877 |
Total VIPs delivered | 274 |
Total delivered | 13 151 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 536 |
Total profit | 14 972 323 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7 941 |
Grade 1 upgrades generated | 679 |
Grade 2 upgrades generated | 845 |
Grade 3 upgrades generated | 1 306 |
Grade 4 upgrades generated | 1 472 |
Grade 5 upgrades generated | 3 639 |
Crew |
|
Crew credits earned | 7 442 797 095 cr |
Crew hired | 18 |
Crew fired | 10 |
Crew lost | 30 |
Multi-Crew |
|
Total time in multi-crew | 1H 58M 8S |
Time in gunner role | 1M 55S |
Time in fighter con role | 45M 21S |
Total credits accrued | 62 422 cr |