CMDR Tan 07 profile
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1,873,861,243 cr |
Credits spent on ships | 483,805,155 cr |
Credits spent on outfitting | 508,342,460 cr |
Credits spent on repairs | 5,143,082 cr |
Credits spent on fuel | 54,863 cr |
Credits spent on munitions | 835,725 cr |
Insurance claims | 49 |
Total claim costs | 18,835,804 cr |
Combat |
|
Bounties claimed | 275 |
Profit from bounties | 9,075,757 cr |
Combat bonds | 6 |
Profit from combat bonds | 216,000 cr |
Assassinations | 1 |
Profit from assassinations | 102,960 cr |
Highest single reward | 1,100 cr |
Skimmers killed | 1,304 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 18,776 cr |
Bounties received/earned | 44 |
Lifetime bounty value | 13,660 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 2,014 cr |
Commodities smuggled | 5 |
Average profit | 403 cr |
Highest single transaction | 612 cr |
Trading |
|
Market network | 54 |
Trading profit | 14,563,279 cr |
Commodities traded | 9,233 |
Average profit | 98,401 cr |
Highest single transaction | 3,839,330 cr |
Mining |
|
Profits from mining | 6,221,652 cr |
Minerals refined | 706 |
Materials collected | 7,949 |
Exploration |
|
Systems visited | 2,544 |
Profits from exploration | 135,281,648 cr |
Level 2 detailed scans | 2,470 |
Level 3 detailed scans | 37,460 |
Highest payout | 9,528,513 cr |
Total hyperspace distance | 161,522 ly |
Total hyperspace jumps | 2,820 |
Max distance from start | 26,025.52 ly |
Max distance from Sol | 26,024.25 ly |
Max distance from Colonia | 23,729.67 ly |
Approximate time played | 2W 2D 20H 23M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2,199 |
Total delivered | 2,199 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 182,328 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 1,039 |
Grade 1 upgrades generated | 712 |
Grade 2 upgrades generated | 54 |
Grade 3 upgrades generated | 74 |
Grade 4 upgrades generated | 66 |
Grade 5 upgrades generated | 133 |
Crew |
|
Crew credits earned | 3,862,035 cr |
Crew hired | 15 |
Crew fired | 14 |