CMDR Blaxlaed profile
(Dolphin)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19,085,738,840 cr |
Credits spent on ships | 2,164,174,780 cr |
Credits spent on outfitting | 9,573,481,298 cr |
Credits spent on repairs | 26,117,922 cr |
Credits spent on fuel | 352,068 cr |
Credits spent on munitions | 5,347,750 cr |
Insurance claims | 37 |
Total claim costs | 754,271,089 cr |
Combat |
|
Bounties claimed | 1,831 |
Profit from bounties | 191,265,184 cr |
Combat bonds | 651 |
Profit from combat bonds | 50,363,901 cr |
Assassinations | 120 |
Profit from assassinations | 42,921,660 cr |
Highest single reward | 1,709,136 cr |
Skimmers killed | 252 |
Crime |
|
Fines issued | 211 |
Lifetime fines value | 2,424,208 cr |
Bounties received/earned | 544 |
Lifetime bounty value | 2,409,900 cr |
Highest bounty issued | 1,112,100 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 1,634,597 cr |
Commodities smuggled | 1,134 |
Average profit | 56,365 cr |
Highest single transaction | 623,337 cr |
Trading |
|
Market network | 116 |
Trading profit | 5,479,439,881 cr |
Commodities traded | 255,164 |
Average profit | 4,802,314 cr |
Highest single transaction | 836,645,760 cr |
Mining |
|
Profits from mining | 9,267,693,177 cr |
Minerals refined | 5,082 |
Materials collected | 36,721 |
Exploration |
|
Systems visited | 5,478 |
Profits from exploration | 1,356,434,118 cr |
Level 2 detailed scans | 35,767 |
Level 3 detailed scans | 35,764 |
Highest payout | 13,727,471 cr |
Total hyperspace distance | 336,209 ly |
Total hyperspace jumps | 9,737 |
Max distance from start | 65,364.01 ly |
Max distance from Sol | 65,395.28 ly |
Max distance from Colonia | 46,581.49 ly |
Approximate time played | 11W 2D 8H 29M |
Passengers |
|
Total bulk passengers delivered | 4,440 |
Total VIPs delivered | 6 |
Total delivered | 4,446 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 778,372 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,620 |
Grade 1 upgrades generated | 603 |
Grade 2 upgrades generated | 593 |
Grade 3 upgrades generated | 645 |
Grade 4 upgrades generated | 431 |
Grade 5 upgrades generated | 348 |
Crew |
|
Crew credits earned | 1,330,416,111 cr |
Crew hired | 52 |
Crew fired | 50 |
Crew lost | 20 |
Multi-Crew |
|
Total time in multi-crew | 22H 55M 55S |
Time in gunner role | 1H 14M 47S |
Time in fighter con role | 9M 10S |
Total credits accrued | 163,028 cr |