CMDR Blaxlaed profile
(Dolphin)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19 085 738 840 cr |
Credits spent on ships | 2 164 174 780 cr |
Credits spent on outfitting | 9 573 481 298 cr |
Credits spent on repairs | 26 117 922 cr |
Credits spent on fuel | 352 068 cr |
Credits spent on munitions | 5 347 750 cr |
Insurance claims | 37 |
Total claim costs | 754 271 089 cr |
Combat |
|
Bounties claimed | 1 831 |
Profit from bounties | 191 265 184 cr |
Combat bonds | 651 |
Profit from combat bonds | 50 363 901 cr |
Assassinations | 120 |
Profit from assassinations | 42 921 660 cr |
Highest single reward | 1 709 136 cr |
Skimmers killed | 252 |
Crime |
|
Fines issued | 211 |
Lifetime fines value | 2 424 208 cr |
Bounties received/earned | 544 |
Lifetime bounty value | 2 409 900 cr |
Highest bounty issued | 1 112 100 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 1 634 597 cr |
Commodities smuggled | 1 134 |
Average profit | 56 365 cr |
Highest single transaction | 623 337 cr |
Trading |
|
Market network | 116 |
Trading profit | 5 479 439 881 cr |
Commodities traded | 255 164 |
Average profit | 4 802 314 cr |
Highest single transaction | 836 645 760 cr |
Mining |
|
Profits from mining | 9 267 693 177 cr |
Minerals refined | 5 082 |
Materials collected | 36 721 |
Exploration |
|
Systems visited | 5 478 |
Profits from exploration | 1 356 434 118 cr |
Level 2 detailed scans | 35 767 |
Level 3 detailed scans | 35 764 |
Highest payout | 13 727 471 cr |
Total hyperspace distance | 336 209 ly |
Total hyperspace jumps | 9 737 |
Max distance from start | 65 364,01 ly |
Max distance from Sol | 65 395,28 ly |
Max distance from Colonia | 46 581,49 ly |
Approximate time played | 11W 2D 8H 29M |
Passengers |
|
Total bulk passengers delivered | 4 440 |
Total VIPs delivered | 6 |
Total delivered | 4 446 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 778 372 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 620 |
Grade 1 upgrades generated | 603 |
Grade 2 upgrades generated | 593 |
Grade 3 upgrades generated | 645 |
Grade 4 upgrades generated | 431 |
Grade 5 upgrades generated | 348 |
Crew |
|
Crew credits earned | 1 330 416 111 cr |
Crew hired | 52 |
Crew fired | 50 |
Crew lost | 20 |
Multi-Crew |
|
Total time in multi-crew | 22H 55M 55S |
Time in gunner role | 1H 14M 47S |
Time in fighter con role | 9M 10S |
Total credits accrued | 163 028 cr |