CMDR merlinsan profile
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 54,003,465,738 cr |
Credits spent on ships | 1,262,452,556 cr |
Credits spent on outfitting | 2,763,566,475 cr |
Credits spent on repairs | 15,159,104 cr |
Credits spent on fuel | 696,276 cr |
Credits spent on munitions | 1,123,005 cr |
Insurance claims | 64 |
Total claim costs | 204,486,568 cr |
Combat |
|
Bounties claimed | 4,551 |
Profit from bounties | 314,967,347 cr |
Combat bonds | 656 |
Profit from combat bonds | 43,619,270 cr |
Assassinations | 171 |
Profit from assassinations | 41,294,685 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 883 |
Crime |
|
Fines issued | 687 |
Lifetime fines value | 653,983 cr |
Bounties received/earned | 4,279 |
Lifetime bounty value | 186,573,000 cr |
Highest bounty issued | 261,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 2,592,188 cr |
Commodities smuggled | 283 |
Average profit | 26,724 cr |
Highest single transaction | 164,055 cr |
Trading |
|
Market network | 329 |
Trading profit | 28,063,611,415 cr |
Commodities traded | 218,396 |
Average profit | 15,513,329 cr |
Highest single transaction | 446,417,065 cr |
Mining |
|
Profits from mining | 27,289,357,782 cr |
Minerals refined | 87,756 |
Materials collected | 32,647 |
Exploration |
|
Systems visited | 23,120 |
Profits from exploration | 8,545,215,820 cr |
Level 2 detailed scans | 234,665 |
Level 3 detailed scans | 234,664 |
Highest payout | 19,749,918 cr |
Total hyperspace distance | 674,378 ly |
Total hyperspace jumps | 27,222 |
Max distance from start | 26,667.51 ly |
Max distance from Sol | 26,695.02 ly |
Max distance from Colonia | 40,668.77 ly |
Approximate time played | 37W 2D 15H 20M |
Passengers |
|
Total bulk passengers delivered | 3,901 |
Total VIPs delivered | 99 |
Total delivered | 4,000 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 651 |
Total profit | 32,208,304 cr |
Total rescue transactions | 91 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,971 |
Grade 1 upgrades generated | 221 |
Grade 2 upgrades generated | 297 |
Grade 3 upgrades generated | 369 |
Grade 4 upgrades generated | 476 |
Grade 5 upgrades generated | 608 |
Crew |
|
Crew credits earned | 874,105,638 cr |
Crew hired | 2 |
Crew fired | 2 |