CMDR Andrew Low profile

Profile
Commander name:
Current ship:
dirty donkey [dt-010]
(Type-9 Heavy)
 
Member since:
Apr 18, 2021
 
Distances submitted:
0
 
Systems visited:
3,067
Systems discovered first:
782
 
Balance:
11,907,143,573 Cr
Ranks

46%

27%

41%

Defenceless

0%

Elite III

0%

0%

Federation: Rear Admiral

22%

Empire: Duke

40%
Credits
Flight log heatmap
Statistics

Balance

Current assets 18,770,425,737 cr
Credits spent on ships 855,538,096 cr
Credits spent on outfitting 2,567,643,388 cr
Credits spent on repairs 12,864,556 cr
Credits spent on fuel 288,206 cr
Credits spent on munitions 1,473,708 cr
Insurance claims 20
Total claim costs 100,760,977 cr

Combat

Bounties claimed 816
Profit from bounties 210,029,649 cr
Combat bonds 208
Profit from combat bonds 90,517,908 cr
Assassinations 41
Profit from assassinations 30,666,961 cr
Highest single reward 661,786 cr
Skimmers killed 2

Crime

Fines issued 27
Lifetime fines value 704,143 cr
Bounties received/earned 16
Lifetime bounty value 43,400 cr
Highest bounty issued 10,000 cr

Smuggling

Black market network 7
Black market profit 14,560 cr
Commodities smuggled 12
Average profit 1,324 cr
Highest single transaction 3,619 cr

Trading

Market network 10
Trading profit -281,013,598 cr
Commodities traded 16,474
Average profit -3,797,481 cr
Highest single transaction 90,233,828 cr

Mining

Profits from mining 451,600,633 cr
Minerals refined 2,305
Materials collected 7,830

Exploration

Systems visited 2,820
Profits from exploration 241,346,958 cr
Level 2 detailed scans 13,721
Level 3 detailed scans 13,721
Highest payout 8,236,996 cr
Total hyperspace distance 244,242 ly
Total hyperspace jumps 4,378
Max distance from start 23,132.13 ly
Max distance from Sol 23,165.02 ly
Max distance from Colonia 23,930.65 ly
Approximate time played 3W 6D 12H 5M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 7,407
Total delivered 7,407
Total ejected 112

Crafting

Number of engineers used 7
Number of upgrades generated 564
Grade 1 upgrades generated 115
Grade 2 upgrades generated 144
Grade 3 upgrades generated 147
Grade 4 upgrades generated 85
Grade 5 upgrades generated 73

Crew

Crew hired 2
Crew fired 2

Multi-Crew

Total time in multi-crew 2H 25M 44S
Time in gunner role 7M 48S