CMDR Andrew Low profile
Profile

Commander name:
Current ship:
dirty donkey [dt-010]
(Type-9 Heavy)
(Type-9 Heavy)
Member since:
18.4.2021
Distances submitted:
0
Systems visited:
3 067
Systems discovered first:
782
Balance:
11 907 143 573 Cr

Ranks
Defenceless
Elite III
Federation: Rear Admiral
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 18 770 425 737 cr |
Credits spent on ships | 855 538 096 cr |
Credits spent on outfitting | 2 567 643 388 cr |
Credits spent on repairs | 12 864 556 cr |
Credits spent on fuel | 288 206 cr |
Credits spent on munitions | 1 473 708 cr |
Insurance claims | 20 |
Total claim costs | 100 760 977 cr |
Combat |
|
Bounties claimed | 816 |
Profit from bounties | 210 029 649 cr |
Combat bonds | 208 |
Profit from combat bonds | 90 517 908 cr |
Assassinations | 41 |
Profit from assassinations | 30 666 961 cr |
Highest single reward | 661 786 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 704 143 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 43 400 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 14 560 cr |
Commodities smuggled | 12 |
Average profit | 1 324 cr |
Highest single transaction | 3 619 cr |
Trading |
|
Market network | 10 |
Trading profit | −281 013 598 cr |
Commodities traded | 16 474 |
Average profit | −3 797 481 cr |
Highest single transaction | 90 233 828 cr |
Mining |
|
Profits from mining | 451 600 633 cr |
Minerals refined | 2 305 |
Materials collected | 7 830 |
Exploration |
|
Systems visited | 2 820 |
Profits from exploration | 241 346 958 cr |
Level 2 detailed scans | 13 721 |
Level 3 detailed scans | 13 721 |
Highest payout | 8 236 996 cr |
Total hyperspace distance | 244 242 ly |
Total hyperspace jumps | 4 378 |
Max distance from start | 23 132,13 ly |
Max distance from Sol | 23 165,02 ly |
Max distance from Colonia | 23 930,65 ly |
Approximate time played | 3W 6D 12H 5M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 7 407 |
Total delivered | 7 407 |
Total ejected | 112 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 564 |
Grade 1 upgrades generated | 115 |
Grade 2 upgrades generated | 144 |
Grade 3 upgrades generated | 147 |
Grade 4 upgrades generated | 85 |
Grade 5 upgrades generated | 73 |
Crew |
|
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 25M 44S |
Time in gunner role | 7M 48S |