CMDR COLD_ZA profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 25,086,011,869 cr |
Credits spent on ships | 3,784,730,983 cr |
Credits spent on outfitting | 43,550,015,581 cr |
Credits spent on repairs | 86,081,805 cr |
Credits spent on fuel | 2,678,742 cr |
Credits spent on munitions | 22,670,767 cr |
Insurance claims | 1,676 |
Total claim costs | 1,427,206,523 cr |
Combat |
|
Bounties claimed | 4,705 |
Profit from bounties | 209,453,541 cr |
Combat bonds | 1,711 |
Profit from combat bonds | 822,765,800 cr |
Assassinations | 97 |
Profit from assassinations | 53,010,067 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 1,627 |
Crime |
|
Fines issued | 11,727 |
Lifetime fines value | 8,139,531 cr |
Bounties received/earned | 5,881 |
Lifetime bounty value | 768,091,325 cr |
Highest bounty issued | 14,128,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 229,568,769 cr |
Commodities smuggled | 16,414 |
Average profit | 1,434,805 cr |
Highest single transaction | 35,764,224 cr |
Trading |
|
Market network | 170 |
Trading profit | 36,819,586,207 cr |
Commodities traded | 1,187,546 |
Average profit | 15,052,979 cr |
Highest single transaction | 751,923,000 cr |
Mining |
|
Profits from mining | 34,675,866,731 cr |
Minerals refined | 31,266 |
Materials collected | 49,706 |
Exploration |
|
Systems visited | 12,427 |
Profits from exploration | 446,072,652 cr |
Level 2 detailed scans | 13,628 |
Level 3 detailed scans | 15,239 |
Highest payout | 11,495,144 cr |
Total hyperspace distance | 824,345 ly |
Total hyperspace jumps | 27,734 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 27,261.97 ly |
Approximate time played | 35W 5D 38M |
Passengers |
|
Total bulk passengers delivered | 4,548 |
Total VIPs delivered | 1,564 |
Total delivered | 6,112 |
Total ejected | 34 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 401,204 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7,207 |
Grade 1 upgrades generated | 632 |
Grade 2 upgrades generated | 641 |
Grade 3 upgrades generated | 1,078 |
Grade 4 upgrades generated | 1,504 |
Grade 5 upgrades generated | 3,352 |
Crew |
|
Crew credits earned | 4,262,445,912 cr |
Crew hired | 138 |
Crew fired | 136 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 2D 6H 13M 17S |
Time in gunner role | 3H 21M 3S |
Time in fighter con role | 2H 11M 56S |
Total credits accrued | 42,959,879 cr |
Total fines accrued | 150 cr |