CMDR Mr Radar profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 34,958,293,220 cr |
Credits spent on ships | 1,458,900,977 cr |
Credits spent on outfitting | 4,690,454,462 cr |
Credits spent on repairs | 36,975,328 cr |
Credits spent on fuel | 655,899 cr |
Credits spent on munitions | 5,239,721 cr |
Insurance claims | 33 |
Total claim costs | 134,520,239 cr |
Combat |
|
Bounties claimed | 4,634 |
Profit from bounties | 993,405,376 cr |
Combat bonds | 3,396 |
Profit from combat bonds | 1,185,580,904 cr |
Assassinations | 58 |
Profit from assassinations | 119,851,007 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 179 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 729,778 cr |
Bounties received/earned | 105 |
Lifetime bounty value | 117,475 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 421,612 cr |
Commodities smuggled | 187 |
Average profit | 28,107 cr |
Highest single transaction | 101,365 cr |
Trading |
|
Market network | 126 |
Trading profit | 17,865,602,357 cr |
Commodities traded | 180,091 |
Average profit | 25,449,576 cr |
Highest single transaction | 263,528,984 cr |
Mining |
|
Profits from mining | 1,310,791,111 cr |
Minerals refined | 6,051 |
Materials collected | 39,097 |
Exploration |
|
Systems visited | 8,892 |
Profits from exploration | 3,474,824,179 cr |
Level 2 detailed scans | 55,797 |
Level 3 detailed scans | 55,797 |
Highest payout | 39,819,389 cr |
Total hyperspace distance | 668,118 ly |
Total hyperspace jumps | 13,287 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 48,580.32 ly |
Approximate time played | 17W 4D 2H 42M |
Passengers |
|
Total bulk passengers delivered | 1,029 |
Total VIPs delivered | 11,143 |
Total delivered | 12,172 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 258 |
Total profit | 8,236,191 cr |
Total rescue transactions | 62 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 6,120 |
Grade 1 upgrades generated | 810 |
Grade 2 upgrades generated | 973 |
Grade 3 upgrades generated | 1,229 |
Grade 4 upgrades generated | 1,336 |
Grade 5 upgrades generated | 1,772 |
Crew |
|
Crew credits earned | 3,201,115,192 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 33M 54S |