CMDR Mr Radar profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 34 971 605 399 cr |
Credits spent on ships | 1 458 900 977 cr |
Credits spent on outfitting | 4 690 454 462 cr |
Credits spent on repairs | 37 423 715 cr |
Credits spent on fuel | 656 367 cr |
Credits spent on munitions | 5 276 982 cr |
Insurance claims | 33 |
Total claim costs | 134 520 239 cr |
Combat |
|
Bounties claimed | 4 634 |
Profit from bounties | 993 405 376 cr |
Combat bonds | 3 396 |
Profit from combat bonds | 1 185 580 904 cr |
Assassinations | 58 |
Profit from assassinations | 119 851 007 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 186 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 729 778 cr |
Bounties received/earned | 105 |
Lifetime bounty value | 117 475 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 421 612 cr |
Commodities smuggled | 187 |
Average profit | 28 107 cr |
Highest single transaction | 101 365 cr |
Trading |
|
Market network | 128 |
Trading profit | 17 865 981 106 cr |
Commodities traded | 180 110 |
Average profit | 25 163 354 cr |
Highest single transaction | 263 528 984 cr |
Mining |
|
Profits from mining | 1 310 791 111 cr |
Minerals refined | 6 051 |
Materials collected | 39 386 |
Exploration |
|
Systems visited | 8 971 |
Profits from exploration | 3 480 917 713 cr |
Level 2 detailed scans | 56 288 |
Level 3 detailed scans | 56 288 |
Highest payout | 39 819 389 cr |
Total hyperspace distance | 672 741 ly |
Total hyperspace jumps | 13 379 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 48 580,32 ly |
Approximate time played | 17W 4D 20H 32M |
Passengers |
|
Total bulk passengers delivered | 1 029 |
Total VIPs delivered | 11 143 |
Total delivered | 12 172 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 265 |
Total profit | 8 407 537 cr |
Total rescue transactions | 66 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 6 120 |
Grade 1 upgrades generated | 810 |
Grade 2 upgrades generated | 973 |
Grade 3 upgrades generated | 1 229 |
Grade 4 upgrades generated | 1 336 |
Grade 5 upgrades generated | 1 772 |
Crew |
|
Crew credits earned | 3 203 656 492 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 33M 54S |