CMDR Street Medic profile
(Diamondback Explorer)
Federation: Cadet
Empire: Serf
Balance |
|
---|---|
Current assets | 1,016,644,800 cr |
Credits spent on ships | 539,782,993 cr |
Credits spent on outfitting | 713,236,417 cr |
Credits spent on repairs | 9,291,693 cr |
Credits spent on fuel | 254,236 cr |
Credits spent on munitions | 1,586,306 cr |
Insurance claims | 40 |
Total claim costs | 160,589,559 cr |
Combat |
|
Bounties claimed | 305 |
Profit from bounties | 48,399,199 cr |
Combat bonds | 497 |
Profit from combat bonds | 39,189,713 cr |
Assassinations | 39 |
Profit from assassinations | 17,204,112 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 161 |
Lifetime fines value | 457,864 cr |
Bounties received/earned | 275 |
Lifetime bounty value | 1,281,200 cr |
Highest bounty issued | 205,500 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 294,122 cr |
Commodities smuggled | 166 |
Average profit | 32,680 cr |
Highest single transaction | 135,000 cr |
Trading |
|
Market network | 106 |
Trading profit | 807,800,143 cr |
Commodities traded | 34,287 |
Average profit | 3,558,591 cr |
Highest single transaction | 67,333,240 cr |
Mining |
|
Profits from mining | 434,725,658 cr |
Minerals refined | 2,246 |
Materials collected | 10,395 |
Exploration |
|
Systems visited | 2,568 |
Profits from exploration | 231,058,943 cr |
Level 2 detailed scans | 9,369 |
Level 3 detailed scans | 9,368 |
Highest payout | 10,305,927 cr |
Total hyperspace distance | 207,029 ly |
Total hyperspace jumps | 3,337 |
Max distance from start | 28,170.03 ly |
Max distance from Sol | 28,200.09 ly |
Max distance from Colonia | 28,595.78 ly |
Approximate time played | 2W 6D 2H 58M |
Passengers |
|
Total bulk passengers delivered | 76 |
Total VIPs delivered | 0 |
Total delivered | 76 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 588,429 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,117 |
Grade 1 upgrades generated | 284 |
Grade 2 upgrades generated | 269 |
Grade 3 upgrades generated | 254 |
Grade 4 upgrades generated | 229 |
Grade 5 upgrades generated | 81 |