CMDR Rinuk profile
(Krait MkII)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,928,599,482 cr |
Credits spent on ships | 1,133,779,776 cr |
Credits spent on outfitting | 2,891,907,051 cr |
Credits spent on repairs | 25,224,055 cr |
Credits spent on fuel | 793,954 cr |
Credits spent on munitions | 3,127,939 cr |
Insurance claims | 20 |
Total claim costs | 50,602,077 cr |
Combat |
|
Bounties claimed | 8,663 |
Profit from bounties | 337,466,629 cr |
Combat bonds | 4,899 |
Profit from combat bonds | 171,054,085 cr |
Assassinations | 129 |
Profit from assassinations | 119,991,836 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 666 |
Crime |
|
Fines issued | 134 |
Lifetime fines value | 2,867,975 cr |
Bounties received/earned | 342 |
Lifetime bounty value | 1,443,010 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 34,013,101 cr |
Commodities smuggled | 16,435 |
Average profit | 373,770 cr |
Highest single transaction | 5,633,856 cr |
Trading |
|
Market network | 190 |
Trading profit | 4,496,377,954 cr |
Commodities traded | 152,933 |
Average profit | 1,771,623 cr |
Highest single transaction | 1,202,645,808 cr |
Mining |
|
Profits from mining | 4,221,345,996 cr |
Minerals refined | 15,400 |
Materials collected | 20,308 |
Exploration |
|
Systems visited | 13,134 |
Profits from exploration | 1,878,800,202 cr |
Level 2 detailed scans | 67,366 |
Level 3 detailed scans | 248,955 |
Highest payout | 15,251,436 cr |
Total hyperspace distance | 696,859 ly |
Total hyperspace jumps | 24,151 |
Max distance from start | 28,244.66 ly |
Max distance from Sol | 28,311.69 ly |
Max distance from Colonia | 45,649.23 ly |
Approximate time played | 23W 2D 16H 18M |
Passengers |
|
Total bulk passengers delivered | 7,087 |
Total VIPs delivered | 144 |
Total delivered | 7,231 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 223 |
Total profit | 3,008,937 cr |
Total rescue transactions | 71 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,431 |
Grade 1 upgrades generated | 307 |
Grade 2 upgrades generated | 151 |
Grade 3 upgrades generated | 239 |
Grade 4 upgrades generated | 236 |
Grade 5 upgrades generated | 498 |
Crew |
|
Crew credits earned | 1,376,173,009 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 10H 20M 55S |
Time in gunner role | 15M 35S |