CMDR Rinuk profile
Profile
Commander name:
Current ship:
SkipJack [SKJ-R]
(Corsair)
(Corsair)
Member since:
May 31, 2021
Distances submitted:
0
Systems visited:
19,724
Systems discovered first:
6,185
Balance:
11,232,093,530 Cr
Ranks
Soldier
Geneticist
Federation: Rear Admiral
Empire: King
Statistics
Balance |
|
|---|---|
| Current assets | 14,594,954,091 cr |
| Credits spent on ships | 1,214,122,090 cr |
| Credits spent on outfitting | 3,031,934,712 cr |
| Credits spent on repairs | 26,927,155 cr |
| Credits spent on fuel | 872,952 cr |
| Credits spent on munitions | 3,206,201 cr |
| Insurance claims | 20 |
| Total claim costs | 50,602,077 cr |
Combat |
|
| Bounties claimed | 9,204 |
| Profit from bounties | 414,927,760 cr |
| Combat bonds | 4,929 |
| Profit from combat bonds | 173,889,291 cr |
| Assassinations | 131 |
| Profit from assassinations | 120,337,292 cr |
| Highest single reward | 1,000,000 cr |
| Skimmers killed | 672 |
Crime |
|
| Fines issued | 146 |
| Lifetime fines value | 2,919,166 cr |
| Bounties received/earned | 360 |
| Lifetime bounty value | 1,481,710 cr |
| Highest bounty issued | 10,000 cr |
Smuggling |
|
| Black market network | 19 |
| Black market profit | 34,129,291 cr |
| Commodities smuggled | 16,490 |
| Average profit | 366,982 cr |
| Highest single transaction | 5,633,856 cr |
Trading |
|
| Market network | 192 |
| Trading profit | 4,643,727,708 cr |
| Commodities traded | 154,636 |
| Average profit | 1,798,500 cr |
| Highest single transaction | 1,202,645,808 cr |
Mining |
|
| Profits from mining | 4,366,047,360 cr |
| Minerals refined | 16,343 |
| Materials collected | 20,532 |
Exploration |
|
| Systems visited | 13,597 |
| Profits from exploration | 1,966,757,310 cr |
| Level 2 detailed scans | 71,164 |
| Level 3 detailed scans | 252,753 |
| Highest payout | 15,251,436 cr |
| Total hyperspace distance | 737,383 ly |
| Total hyperspace jumps | 25,248 |
| Max distance from start | 28,244.66 ly |
| Max distance from Sol | 28,311.69 ly |
| Max distance from Colonia | 45,649.23 ly |
| Approximate time played | 24W 6D 10H 50M |
Passengers |
|
| Total bulk passengers delivered | 7,087 |
| Total VIPs delivered | 144 |
| Total delivered | 7,231 |
| Total ejected | 31 |
Search and Rescue |
|
| Total items rescued | 223 |
| Total profit | 3,008,937 cr |
| Total rescue transactions | 71 |
Crafting |
|
| Number of engineers used | 17 |
| Number of upgrades generated | 1,493 |
| Grade 1 upgrades generated | 313 |
| Grade 2 upgrades generated | 161 |
| Grade 3 upgrades generated | 254 |
| Grade 4 upgrades generated | 252 |
| Grade 5 upgrades generated | 513 |
Crew |
|
| Crew credits earned | 1,765,478,203 cr |
| Crew hired | 3 |
| Crew fired | 2 |
Multi-Crew |
|
| Total time in multi-crew | 1D 12H 15M 32S |
| Time in gunner role | 15M 35S |