CMDR LordPoppington profile

Profile
Commander name:
 
 
Member since:
Nov 15, 2016
Distances submitted:
0
 
Systems visited:
8,686
Systems discovered first:
2,010
 
Balance:
2,472,439,616 Cr
Ranks

2%

0%

4%

Mostly Defenceless

23%

Taxonomist

49%

14%

Federation: Rear Admiral

15%

Empire: Duke

6%
Credits
Flight log heatmap
Statistics

Balance

Current assets 4,468,357,050 cr
Credits spent on ships 1,943,385,408 cr
Credits spent on outfitting 2,769,643,569 cr
Credits spent on repairs 6,473,856 cr
Credits spent on fuel 652,032 cr
Credits spent on munitions 1,007,821 cr
Insurance claims 26
Total claim costs 22,007,313 cr

Combat

Bounties claimed 2,337
Profit from bounties 163,509,105 cr
Combat bonds 131
Profit from combat bonds 6,012,564 cr
Assassinations 46
Profit from assassinations 3,828,301 cr
Highest single reward 1,363,987 cr
Skimmers killed 100

Crime

Fines issued 168
Lifetime fines value 343,535 cr
Bounties received/earned 118
Lifetime bounty value 78,730 cr
Highest bounty issued 6,000 cr

Smuggling

Black market network 11
Black market profit 506,862 cr
Commodities smuggled 77
Average profit 33,791 cr
Highest single transaction 217,551 cr

Trading

Market network 96
Trading profit 2,048,376,083 cr
Commodities traded 121,739
Average profit 3,043,649 cr
Highest single transaction 59,380,848 cr

Mining

Profits from mining 263,812,534 cr
Minerals refined 1,564
Materials collected 5,312

Exploration

Systems visited 7,210
Profits from exploration 110,317,329 cr
Level 2 detailed scans 5,986
Level 3 detailed scans 7,214
Highest payout 6,037,697 cr
Total hyperspace distance 302,204 ly
Total hyperspace jumps 11,318
Max distance from start 25,843.92 ly
Max distance from Sol 25,899.99 ly
Max distance from Colonia 26,590.30 ly
Approximate time played 5W 1D 3H 24M

Passengers

Total bulk passengers delivered 1,329
Total VIPs delivered 296
Total delivered 1,625
Total ejected 13

Search and Rescue

Total items rescued 101
Total profit 2,259,454 cr
Total rescue transactions 20

Crafting

Number of engineers used 10
Number of upgrades generated 786
Grade 1 upgrades generated 173
Grade 2 upgrades generated 174
Grade 3 upgrades generated 201
Grade 4 upgrades generated 128
Grade 5 upgrades generated 110

Crew

Crew credits earned 52,891,211 cr
Crew hired 10
Crew fired 9
Crew lost 1

Multi-Crew

Total time in multi-crew 11H 22M 11S
Time in gunner role 2H 40M 7S
Total credits accrued 97,231 cr