CMDR LordPoppington profile
Profile

Distances submitted:
0
Systems visited:
8,686
Systems discovered first:
2,010
Balance:
2,472,439,616 Cr
Ranks
Mostly Defenceless
Taxonomist
Federation: Rear Admiral
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 4,468,357,050 cr |
Credits spent on ships | 1,943,385,408 cr |
Credits spent on outfitting | 2,769,643,569 cr |
Credits spent on repairs | 6,473,856 cr |
Credits spent on fuel | 652,032 cr |
Credits spent on munitions | 1,007,821 cr |
Insurance claims | 26 |
Total claim costs | 22,007,313 cr |
Combat |
|
Bounties claimed | 2,337 |
Profit from bounties | 163,509,105 cr |
Combat bonds | 131 |
Profit from combat bonds | 6,012,564 cr |
Assassinations | 46 |
Profit from assassinations | 3,828,301 cr |
Highest single reward | 1,363,987 cr |
Skimmers killed | 100 |
Crime |
|
Fines issued | 168 |
Lifetime fines value | 343,535 cr |
Bounties received/earned | 118 |
Lifetime bounty value | 78,730 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 506,862 cr |
Commodities smuggled | 77 |
Average profit | 33,791 cr |
Highest single transaction | 217,551 cr |
Trading |
|
Market network | 96 |
Trading profit | 2,048,376,083 cr |
Commodities traded | 121,739 |
Average profit | 3,043,649 cr |
Highest single transaction | 59,380,848 cr |
Mining |
|
Profits from mining | 263,812,534 cr |
Minerals refined | 1,564 |
Materials collected | 5,312 |
Exploration |
|
Systems visited | 7,210 |
Profits from exploration | 110,317,329 cr |
Level 2 detailed scans | 5,986 |
Level 3 detailed scans | 7,214 |
Highest payout | 6,037,697 cr |
Total hyperspace distance | 302,204 ly |
Total hyperspace jumps | 11,318 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 26,590.30 ly |
Approximate time played | 5W 1D 3H 24M |
Passengers |
|
Total bulk passengers delivered | 1,329 |
Total VIPs delivered | 296 |
Total delivered | 1,625 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 101 |
Total profit | 2,259,454 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 786 |
Grade 1 upgrades generated | 173 |
Grade 2 upgrades generated | 174 |
Grade 3 upgrades generated | 201 |
Grade 4 upgrades generated | 128 |
Grade 5 upgrades generated | 110 |
Crew |
|
Crew credits earned | 52,891,211 cr |
Crew hired | 10 |
Crew fired | 9 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 22M 11S |
Time in gunner role | 2H 40M 7S |
Total credits accrued | 97,231 cr |