CMDR MadAxeMatt profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5,316,720,953 cr |
Credits spent on ships | 986,516,679 cr |
Credits spent on outfitting | 2,738,041,969 cr |
Credits spent on repairs | 5,885,741 cr |
Credits spent on fuel | 620,027 cr |
Credits spent on munitions | 510,280 cr |
Insurance claims | 26 |
Total claim costs | 62,871,220 cr |
Combat |
|
Bounties claimed | 2,491 |
Profit from bounties | 124,083,027 cr |
Combat bonds | 217 |
Profit from combat bonds | 3,940,636 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 400,067 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 66 |
Lifetime fines value | 172,680 cr |
Bounties received/earned | 30 |
Lifetime bounty value | 11,440 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 370,621 cr |
Commodities smuggled | 182 |
Average profit | 26,473 cr |
Highest single transaction | 222,735 cr |
Trading |
|
Market network | 249 |
Trading profit | 2,009,365,594 cr |
Commodities traded | 185,612 |
Average profit | 1,497,292 cr |
Highest single transaction | 649,700,484 cr |
Mining |
|
Profits from mining | 1,599,940,155 cr |
Minerals refined | 4,793 |
Materials collected | 13,253 |
Exploration |
|
Systems visited | 11,287 |
Profits from exploration | 2,087,275,362 cr |
Level 2 detailed scans | 28,303 |
Level 3 detailed scans | 73,352 |
Highest payout | 18,276,094 cr |
Total hyperspace distance | 594,766 ly |
Total hyperspace jumps | 13,857 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 8W 5D 16H 58M |
Passengers |
|
Total bulk passengers delivered | 74 |
Total VIPs delivered | 1,511 |
Total delivered | 1,585 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 336,424 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 775 |
Grade 1 upgrades generated | 187 |
Grade 2 upgrades generated | 111 |
Grade 3 upgrades generated | 148 |
Grade 4 upgrades generated | 146 |
Grade 5 upgrades generated | 183 |
Crew |
|
Crew credits earned | 48,541,651 cr |
Crew hired | 2 |
Crew lost | 1 |