CMDR ABUGH profile
(Fer-de-Lance)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 53,826,369,229 cr |
Credits spent on ships | 4,070,523,021 cr |
Credits spent on outfitting | 15,301,928,282 cr |
Credits spent on repairs | 209,570,253 cr |
Credits spent on fuel | 934,150 cr |
Credits spent on munitions | 24,290,460 cr |
Insurance claims | 351 |
Total claim costs | 3,421,390,006 cr |
Combat |
|
Bounties claimed | 15,059 |
Profit from bounties | 4,620,497,577 cr |
Combat bonds | 10,334 |
Profit from combat bonds | 36,265,202,267 cr |
Assassinations | 53 |
Profit from assassinations | 56,459,554 cr |
Highest single reward | 2,295,182 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 4,424 |
Lifetime fines value | 3,205,153 cr |
Bounties received/earned | 430 |
Lifetime bounty value | 189,592,500 cr |
Highest bounty issued | 5,046,500 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 1,093,756 cr |
Commodities smuggled | 373 |
Average profit | 28,045 cr |
Highest single transaction | 830,214 cr |
Trading |
|
Market network | 88 |
Trading profit | 6,558,657,131 cr |
Commodities traded | 115,953 |
Average profit | 8,863,050 cr |
Highest single transaction | 371,395,696 cr |
Mining |
|
Profits from mining | 12,352,150,843 cr |
Minerals refined | 25,530 |
Materials collected | 39,206 |
Exploration |
|
Systems visited | 6,459 |
Profits from exploration | 881,113,975 cr |
Level 2 detailed scans | 34,028 |
Level 3 detailed scans | 34,027 |
Highest payout | 15,630,030 cr |
Total hyperspace distance | 430,439 ly |
Total hyperspace jumps | 10,169 |
Max distance from start | 36,795.76 ly |
Max distance from Sol | 35,630.43 ly |
Max distance from Colonia | 30,434.86 ly |
Approximate time played | 20W 5D 7H 18M |
Passengers |
|
Total bulk passengers delivered | 1,768 |
Total VIPs delivered | 0 |
Total delivered | 1,768 |
Total ejected | 167 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 689,867 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 7,130 |
Grade 1 upgrades generated | 673 |
Grade 2 upgrades generated | 921 |
Grade 3 upgrades generated | 1,499 |
Grade 4 upgrades generated | 1,997 |
Grade 5 upgrades generated | 2,040 |
Crew |
|
Crew credits earned | 1,838,334,616 cr |
Crew hired | 6 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4D 16H 40M 38S |
Time in gunner role | 5H 33S |
Time in fighter con role | 13H 9M 1S |
Total credits accrued | 203,657,508 cr |