Perfil de ABUGH
(Fer-de-Lance)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 53.826.369.229 cr |
Credits spent on ships | 4.070.523.021 cr |
Credits spent on outfitting | 15.301.928.282 cr |
Credits spent on repairs | 209.570.253 cr |
Credits spent on fuel | 934.150 cr |
Credits spent on munitions | 24.290.460 cr |
Insurance claims | 351 |
Total claim costs | 3.421.390.006 cr |
Combat |
|
Bounties claimed | 15.059 |
Profit from bounties | 4.620.497.577 cr |
Combat bonds | 10.334 |
Profit from combat bonds | 36.265.202.267 cr |
Assassinations | 53 |
Profit from assassinations | 56.459.554 cr |
Highest single reward | 2.295.182 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 4.424 |
Lifetime fines value | 3.205.153 cr |
Bounties received/earned | 430 |
Lifetime bounty value | 189.592.500 cr |
Highest bounty issued | 5.046.500 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 1.093.756 cr |
Commodities smuggled | 373 |
Average profit | 28.045 cr |
Highest single transaction | 830.214 cr |
Trading |
|
Market network | 88 |
Trading profit | 6.558.657.131 cr |
Commodities traded | 115.953 |
Average profit | 8.863.050 cr |
Highest single transaction | 371.395.696 cr |
Mining |
|
Profits from mining | 12.352.150.843 cr |
Minerals refined | 25.530 |
Materials collected | 39.206 |
Exploration |
|
Systems visited | 6.459 |
Profits from exploration | 881.113.975 cr |
Level 2 detailed scans | 34.028 |
Level 3 detailed scans | 34.027 |
Highest payout | 15.630.030 cr |
Total hyperspace distance | 430.439 a.l. |
Total hyperspace jumps | 10.169 |
Max distance from start | 36.795,76 a.l. |
Max distance from Sol | 35.630,43 a.l. |
Max distance from Colonia | 30.434,86 a.l. |
Approximate time played | 20W 5D 7H 18M |
Passengers |
|
Total bulk passengers delivered | 1.768 |
Total VIPs delivered | 0 |
Total delivered | 1.768 |
Total ejected | 167 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 689.867 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 7.130 |
Grade 1 upgrades generated | 673 |
Grade 2 upgrades generated | 921 |
Grade 3 upgrades generated | 1.499 |
Grade 4 upgrades generated | 1.997 |
Grade 5 upgrades generated | 2.040 |
Crew |
|
Crew credits earned | 1.838.334.616 cr |
Crew hired | 6 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4D 16H 40M 38S |
Time in gunner role | 5H 33S |
Time in fighter con role | 13H 9M 1S |
Total credits accrued | 203.657.508 cr |