CMDR STEP-A profile

Profile
Commander name:
 
 
Member since:
Sep 20, 2021
Distances submitted:
0
 
Systems visited:
4,018
Systems discovered first:
1,308
 
Balance:
17,220,733,923 Cr
Ranks

2%

72%

40%

Mostly Defenceless

60%

Elite

2%

0%

Federation: Rear Admiral

2%

Empire: Viscount

100%
Flight log heatmap
Statistics

Balance

Current assets 19,581,492,964 cr
Credits spent on ships 1,027,412,164 cr
Credits spent on outfitting 3,336,718,112 cr
Credits spent on repairs 79,098,106 cr
Credits spent on fuel 398,047 cr
Credits spent on munitions 6,312,674 cr
Insurance claims 44
Total claim costs 290,976,450 cr

Combat

Bounties claimed 9,302
Profit from bounties 1,996,982,850 cr
Combat bonds 1,825
Profit from combat bonds 159,146,556 cr
Assassinations 67
Profit from assassinations 77,113,195 cr
Highest single reward 2,175,317 cr
Skimmers killed 76

Crime

Fines issued 142
Lifetime fines value 210,836 cr
Bounties received/earned 189
Lifetime bounty value 215,600 cr
Highest bounty issued 5,000 cr

Smuggling

Black market network 2
Black market profit 9,579 cr
Commodities smuggled 3
Average profit 4,790 cr
Highest single transaction 7,020 cr

Trading

Market network 124
Trading profit 825,621,389 cr
Commodities traded 75,886
Average profit 1,999,083 cr
Highest single transaction 31,351,472 cr

Mining

Profits from mining 24,295,768 cr
Minerals refined 234
Materials collected 34,786

Exploration

Systems visited 5,401
Profits from exploration 718,098,621 cr
Level 2 detailed scans 28,383
Level 3 detailed scans 28,382
Highest payout 10,110,628 cr
Total hyperspace distance 302,978 ly
Total hyperspace jumps 6,688
Max distance from start 56,745.71 ly
Max distance from Sol 54,249.59 ly
Max distance from Colonia 32,336.03 ly
Approximate time played 13W 3D 14H 5M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 1,596
Total delivered 1,596
Total ejected 0

Search and Rescue

Total items rescued 911
Total profit 22,780,305 cr
Total rescue transactions 152

Crafting

Number of engineers used 14
Number of upgrades generated 1,260
Grade 1 upgrades generated 180
Grade 2 upgrades generated 246
Grade 3 upgrades generated 289
Grade 4 upgrades generated 270
Grade 5 upgrades generated 275

Crew

Crew credits earned 1,927,739,472 cr
Crew hired 3
Crew fired 1
Crew lost 8

Multi-Crew

Total time in multi-crew 5M 24S
Time in gunner role 42S