CMDR defyal profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,748,365,895 cr |
Credits spent on ships | 2,264,011,720 cr |
Credits spent on outfitting | 3,988,086,358 cr |
Credits spent on repairs | 17,226,674 cr |
Credits spent on fuel | 986,493 cr |
Credits spent on munitions | 1,474,920 cr |
Insurance claims | 108 |
Total claim costs | 282,987,350 cr |
Combat |
|
Bounties claimed | 1,503 |
Profit from bounties | 147,172,772 cr |
Combat bonds | 1,377 |
Profit from combat bonds | 83,360,855 cr |
Assassinations | 33 |
Profit from assassinations | 19,754,779 cr |
Highest single reward | 1,554,891 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 424 |
Lifetime fines value | 5,027,339 cr |
Bounties received/earned | 49 |
Lifetime bounty value | 28,555 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 5,424 cr |
Commodities smuggled | 5 |
Average profit | 1,085 cr |
Highest single transaction | 2,459 cr |
Trading |
|
Market network | 211 |
Trading profit | 3,456,031,998 cr |
Commodities traded | 595,636 |
Average profit | 2,892,077 cr |
Highest single transaction | 199,185,480 cr |
Mining |
|
Profits from mining | 699,467,725 cr |
Minerals refined | 1,211 |
Materials collected | 32,984 |
Exploration |
|
Systems visited | 4,238 |
Profits from exploration | 407,220,944 cr |
Level 2 detailed scans | 13,542 |
Level 3 detailed scans | 10,763 |
Highest payout | 11,735,195 cr |
Total hyperspace distance | 228,904 ly |
Total hyperspace jumps | 8,554 |
Max distance from start | 9,625.51 ly |
Max distance from Sol | 9,640.16 ly |
Max distance from Colonia | 28,530.78 ly |
Approximate time played | 8W 1H 20M |
Passengers |
|
Total bulk passengers delivered | 4 |
Total VIPs delivered | 8,318 |
Total delivered | 8,322 |
Total ejected | 187 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 445,870 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,474 |
Grade 1 upgrades generated | 362 |
Grade 2 upgrades generated | 420 |
Grade 3 upgrades generated | 556 |
Grade 4 upgrades generated | 487 |
Grade 5 upgrades generated | 649 |
Crew |
|
Crew credits earned | 202,469,164 cr |
Crew hired | 15 |
Crew fired | 8 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 2H 7M 8S |
Time in gunner role | 1H 3M 34S |
Total credits accrued | 150,880 cr |