CMDR defyal profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 748 365 895 cr |
Credits spent on ships | 2 264 011 720 cr |
Credits spent on outfitting | 3 988 086 358 cr |
Credits spent on repairs | 17 226 674 cr |
Credits spent on fuel | 986 493 cr |
Credits spent on munitions | 1 474 920 cr |
Insurance claims | 108 |
Total claim costs | 282 987 350 cr |
Combat |
|
Bounties claimed | 1 503 |
Profit from bounties | 147 172 772 cr |
Combat bonds | 1 377 |
Profit from combat bonds | 83 360 855 cr |
Assassinations | 33 |
Profit from assassinations | 19 754 779 cr |
Highest single reward | 1 554 891 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 424 |
Lifetime fines value | 5 027 339 cr |
Bounties received/earned | 49 |
Lifetime bounty value | 28 555 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 5 424 cr |
Commodities smuggled | 5 |
Average profit | 1 085 cr |
Highest single transaction | 2 459 cr |
Trading |
|
Market network | 211 |
Trading profit | 3 456 031 998 cr |
Commodities traded | 595 636 |
Average profit | 2 892 077 cr |
Highest single transaction | 199 185 480 cr |
Mining |
|
Profits from mining | 699 467 725 cr |
Minerals refined | 1 211 |
Materials collected | 32 984 |
Exploration |
|
Systems visited | 4 238 |
Profits from exploration | 407 220 944 cr |
Level 2 detailed scans | 13 542 |
Level 3 detailed scans | 10 763 |
Highest payout | 11 735 195 cr |
Total hyperspace distance | 228 904 ly |
Total hyperspace jumps | 8 554 |
Max distance from start | 9 625,51 ly |
Max distance from Sol | 9 640,16 ly |
Max distance from Colonia | 28 530,78 ly |
Approximate time played | 8W 1H 20M |
Passengers |
|
Total bulk passengers delivered | 4 |
Total VIPs delivered | 8 318 |
Total delivered | 8 322 |
Total ejected | 187 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 445 870 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 474 |
Grade 1 upgrades generated | 362 |
Grade 2 upgrades generated | 420 |
Grade 3 upgrades generated | 556 |
Grade 4 upgrades generated | 487 |
Grade 5 upgrades generated | 649 |
Crew |
|
Crew credits earned | 202 469 164 cr |
Crew hired | 15 |
Crew fired | 8 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 2H 7M 8S |
Time in gunner role | 1H 3M 34S |
Total credits accrued | 150 880 cr |