CMDR Shuwar profile
(Krait MkII)
Federation: Post Captain
Empire: Viscount
Balance |
|
---|---|
Current assets | 7,864,000,154 cr |
Credits spent on ships | 185,312,307 cr |
Credits spent on outfitting | 381,665,810 cr |
Credits spent on repairs | 5,833,223 cr |
Credits spent on fuel | 285,934 cr |
Credits spent on munitions | 627,548 cr |
Insurance claims | 33 |
Total claim costs | 86,721,405 cr |
Combat |
|
Bounties claimed | 680 |
Profit from bounties | 103,602,852 cr |
Combat bonds | 385 |
Profit from combat bonds | 26,521,730 cr |
Assassinations | 99 |
Profit from assassinations | 78,853,989 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 45 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 1,340,294 cr |
Bounties received/earned | 27 |
Lifetime bounty value | 12,150 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 15,884,188 cr |
Commodities smuggled | 5,955 |
Average profit | 283,646 cr |
Highest single transaction | 3,540,416 cr |
Trading |
|
Market network | 274 |
Trading profit | 1,222,974,847 cr |
Commodities traded | 140,542 |
Average profit | 1,272,607 cr |
Highest single transaction | 35,458,020 cr |
Mining |
|
Profits from mining | 55,628 cr |
Minerals refined | 17 |
Materials collected | 18,590 |
Exploration |
|
Systems visited | 5,122 |
Profits from exploration | 911,460,779 cr |
Level 2 detailed scans | 40,192 |
Level 3 detailed scans | 40,191 |
Highest payout | 9,335,277 cr |
Total hyperspace distance | 349,238 ly |
Total hyperspace jumps | 6,084 |
Max distance from start | 43,768.83 ly |
Max distance from Sol | 43,806.86 ly |
Max distance from Colonia | 48,846.86 ly |
Approximate time played | 5W 5D 2H 6M |
Passengers |
|
Total bulk passengers delivered | 123 |
Total VIPs delivered | 147 |
Total delivered | 270 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 158 |
Total profit | 3,380,705 cr |
Total rescue transactions | 91 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 962 |
Grade 1 upgrades generated | 241 |
Grade 2 upgrades generated | 245 |
Grade 3 upgrades generated | 213 |
Grade 4 upgrades generated | 133 |
Grade 5 upgrades generated | 130 |