CMDR Lanids profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26,406,449,503 cr |
Credits spent on ships | 2,103,001,253 cr |
Credits spent on outfitting | 7,778,365,536 cr |
Credits spent on repairs | 56,645,615 cr |
Credits spent on fuel | 1,220,445 cr |
Credits spent on munitions | 6,141,635 cr |
Insurance claims | 92 |
Total claim costs | 208,836,433 cr |
Combat |
|
Bounties claimed | 12,301 |
Profit from bounties | 737,976,831 cr |
Combat bonds | 5,702 |
Profit from combat bonds | 247,383,828 cr |
Assassinations | 166 |
Profit from assassinations | 161,108,310 cr |
Highest single reward | 1,914,300 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 376 |
Lifetime fines value | 399,678 cr |
Bounties received/earned | 197 |
Lifetime bounty value | 214,155 cr |
Highest bounty issued | 11,520 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1,773,600 cr |
Commodities smuggled | 377 |
Average profit | 88,680 cr |
Highest single transaction | 771,936 cr |
Trading |
|
Market network | 225 |
Trading profit | 22,948,112,541 cr |
Commodities traded | 401,296 |
Average profit | 9,557,731 cr |
Highest single transaction | 1,128,067,776 cr |
Mining |
|
Profits from mining | 22,366,137,537 cr |
Minerals refined | 31,291 |
Materials collected | 38,433 |
Exploration |
|
Systems visited | 15,589 |
Profits from exploration | 3,326,111,164 cr |
Level 2 detailed scans | 52,985 |
Level 3 detailed scans | 105,337 |
Highest payout | 27,618,368 cr |
Total hyperspace distance | 806,516 ly |
Total hyperspace jumps | 22,937 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 14W 4D 8H 20M |
Passengers |
|
Total bulk passengers delivered | 8,956 |
Total VIPs delivered | 723 |
Total delivered | 9,679 |
Total ejected | 80 |
Search and Rescue |
|
Total items rescued | 970 |
Total profit | 23,709,724 cr |
Total rescue transactions | 49 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3,419 |
Grade 1 upgrades generated | 381 |
Grade 2 upgrades generated | 425 |
Grade 3 upgrades generated | 667 |
Grade 4 upgrades generated | 730 |
Grade 5 upgrades generated | 1,216 |
Crew |
|
Crew credits earned | 1,616,649,902 cr |
Crew hired | 83 |
Crew fired | 77 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 4H 19M 59S |
Time in fighter con role | 19M 16S |