CMDR Lanids profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26 406 449 503 cr |
Credits spent on ships | 2 103 001 253 cr |
Credits spent on outfitting | 7 778 365 536 cr |
Credits spent on repairs | 56 645 615 cr |
Credits spent on fuel | 1 220 445 cr |
Credits spent on munitions | 6 141 635 cr |
Insurance claims | 92 |
Total claim costs | 208 836 433 cr |
Combat |
|
Bounties claimed | 12 301 |
Profit from bounties | 737 976 831 cr |
Combat bonds | 5 702 |
Profit from combat bonds | 247 383 828 cr |
Assassinations | 166 |
Profit from assassinations | 161 108 310 cr |
Highest single reward | 1 914 300 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 376 |
Lifetime fines value | 399 678 cr |
Bounties received/earned | 197 |
Lifetime bounty value | 214 155 cr |
Highest bounty issued | 11 520 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1 773 600 cr |
Commodities smuggled | 377 |
Average profit | 88 680 cr |
Highest single transaction | 771 936 cr |
Trading |
|
Market network | 225 |
Trading profit | 22 948 112 541 cr |
Commodities traded | 401 296 |
Average profit | 9 557 731 cr |
Highest single transaction | 1 128 067 776 cr |
Mining |
|
Profits from mining | 22 366 137 537 cr |
Minerals refined | 31 291 |
Materials collected | 38 433 |
Exploration |
|
Systems visited | 15 589 |
Profits from exploration | 3 326 111 164 cr |
Level 2 detailed scans | 52 985 |
Level 3 detailed scans | 105 337 |
Highest payout | 27 618 368 cr |
Total hyperspace distance | 806 516 ly |
Total hyperspace jumps | 22 937 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 14W 4D 8H 20M |
Passengers |
|
Total bulk passengers delivered | 8 956 |
Total VIPs delivered | 723 |
Total delivered | 9 679 |
Total ejected | 80 |
Search and Rescue |
|
Total items rescued | 970 |
Total profit | 23 709 724 cr |
Total rescue transactions | 49 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3 419 |
Grade 1 upgrades generated | 381 |
Grade 2 upgrades generated | 425 |
Grade 3 upgrades generated | 667 |
Grade 4 upgrades generated | 730 |
Grade 5 upgrades generated | 1 216 |
Crew |
|
Crew credits earned | 1 616 649 902 cr |
Crew hired | 83 |
Crew fired | 77 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 4H 19M 59S |
Time in fighter con role | 19M 16S |