CMDR Bengelbeest profile
(Eagle)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18,694,930,339 cr |
Credits spent on ships | 3,357,959,883 cr |
Credits spent on outfitting | 18,732,449,272 cr |
Credits spent on repairs | 63,844,930 cr |
Credits spent on fuel | 1,261,456 cr |
Credits spent on munitions | 6,830,784 cr |
Insurance claims | 126 |
Total claim costs | 522,544,586 cr |
Combat |
|
Bounties claimed | 3,202 |
Profit from bounties | 364,961,930 cr |
Combat bonds | 1,404 |
Profit from combat bonds | 1,677,663,273 cr |
Assassinations | 32 |
Profit from assassinations | 35,150,201 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 153 |
Crime |
|
Fines issued | 740 |
Lifetime fines value | 652,704 cr |
Bounties received/earned | 266 |
Lifetime bounty value | 247,350 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 41,769 cr |
Commodities smuggled | 13 |
Average profit | 4,641 cr |
Highest single transaction | 30,438 cr |
Trading |
|
Market network | 223 |
Trading profit | 23,152,417,932 cr |
Commodities traded | 526,496 |
Average profit | 13,838,863 cr |
Highest single transaction | 263,562,768 cr |
Mining |
|
Profits from mining | 848,072,143 cr |
Minerals refined | 6,579 |
Materials collected | 38,308 |
Exploration |
|
Systems visited | 7,286 |
Profits from exploration | 1,242,528,634 cr |
Level 2 detailed scans | 57,060 |
Level 3 detailed scans | 57,060 |
Highest payout | 18,801,956 cr |
Total hyperspace distance | 630,379 ly |
Total hyperspace jumps | 13,414 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 27,274.23 ly |
Approximate time played | 27W 1D 14H 12M |
Passengers |
|
Total bulk passengers delivered | 34,526 |
Total VIPs delivered | 8,852 |
Total delivered | 43,378 |
Total ejected | 65 |
Search and Rescue |
|
Total items rescued | 397 |
Total profit | 16,523,369 cr |
Total rescue transactions | 78 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7,509 |
Grade 1 upgrades generated | 700 |
Grade 2 upgrades generated | 909 |
Grade 3 upgrades generated | 1,296 |
Grade 4 upgrades generated | 1,699 |
Grade 5 upgrades generated | 2,905 |
Crew |
|
Crew credits earned | 2,093,142,091 cr |
Crew hired | 20 |
Crew fired | 19 |
Crew lost | 12 |