CMDR Bengelbeest profile
Profile

Distances submitted:
0
Systems visited:
14 741
Systems discovered first:
727
Balance:
4 553 979 828 Cr
Ranks
Gunslinger
Collector
Federation: Admiral
Empire: King
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 22 200 110 838 cr |
Credits spent on ships | 4 639 465 975 cr |
Credits spent on outfitting | 24 718 029 773 cr |
Credits spent on repairs | 96 709 432 cr |
Credits spent on fuel | 1 761 629 cr |
Credits spent on munitions | 10 134 457 cr |
Insurance claims | 191 |
Total claim costs | 988 395 417 cr |
Combat |
|
Bounties claimed | 4 547 |
Profit from bounties | 418 411 571 cr |
Combat bonds | 2 138 |
Profit from combat bonds | 2 187 232 538 cr |
Assassinations | 33 |
Profit from assassinations | 35 168 247 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 198 |
Crime |
|
Fines issued | 1 079 |
Lifetime fines value | 870 404 cr |
Bounties received/earned | 668 |
Lifetime bounty value | 2 506 800 cr |
Highest bounty issued | 1 049 900 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 218 224 cr |
Commodities smuggled | 14 |
Average profit | 21 822 cr |
Highest single transaction | 176 455 cr |
Trading |
|
Market network | 283 |
Trading profit | 26 943 214 507 cr |
Commodities traded | 664 947 |
Average profit | 12 823 995 cr |
Highest single transaction | 263 562 768 cr |
Mining |
|
Profits from mining | 937 768 223 cr |
Minerals refined | 6 781 |
Materials collected | 46 465 |
Exploration |
|
Systems visited | 8 394 |
Profits from exploration | 1 363 943 352 cr |
Level 2 detailed scans | 66 232 |
Level 3 detailed scans | 66 232 |
Highest payout | 18 801 956 cr |
Total hyperspace distance | 753 008 ly |
Total hyperspace jumps | 16 168 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 27 274,23 ly |
Approximate time played | 32W 6D 8H 17M |
Passengers |
|
Total bulk passengers delivered | 35 944 |
Total VIPs delivered | 9 834 |
Total delivered | 45 778 |
Total ejected | 65 |
Search and Rescue |
|
Total items rescued | 805 |
Total profit | 29 217 636 cr |
Total rescue transactions | 174 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9 845 |
Grade 1 upgrades generated | 878 |
Grade 2 upgrades generated | 1 183 |
Grade 3 upgrades generated | 1 724 |
Grade 4 upgrades generated | 2 276 |
Grade 5 upgrades generated | 3 784 |
Crew |
|
Crew credits earned | 2 589 276 303 cr |
Crew hired | 20 |
Crew fired | 19 |
Crew lost | 18 |
Multi-Crew |
|
Total time in multi-crew | 18M 19S |
Time in gunner role | 28M 1S |