CMDR NYZCHF profile
(Federal Corvette)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 124,010,414,514 cr |
Credits spent on ships | 803,142,936 cr |
Credits spent on outfitting | 2,563,888,145 cr |
Credits spent on repairs | 30,384,742 cr |
Credits spent on fuel | 393,673 cr |
Credits spent on munitions | 3,868,281 cr |
Insurance claims | 25 |
Total claim costs | 212,504,051 cr |
Combat |
|
Bounties claimed | 3,564 |
Profit from bounties | 964,494,019 cr |
Combat bonds | 6,373 |
Profit from combat bonds | 50,768,869,082 cr |
Assassinations | 73 |
Profit from assassinations | 148,592,889 cr |
Highest single reward | 2,253,699 cr |
Skimmers killed | 217 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 6,817,677 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 63,000 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 34,965 cr |
Commodities smuggled | 11 |
Average profit | 8,741 cr |
Highest single transaction | 15,215 cr |
Trading |
|
Market network | 202 |
Trading profit | 1,271,162,259 cr |
Commodities traded | 91,264 |
Average profit | 1,874,871 cr |
Highest single transaction | 160,040,320 cr |
Mining |
|
Profits from mining | 613,185,099 cr |
Minerals refined | 9,113 |
Materials collected | 47,489 |
Exploration |
|
Systems visited | 10,082 |
Profits from exploration | 5,638,359,643 cr |
Level 2 detailed scans | 120,896 |
Level 3 detailed scans | 120,896 |
Highest payout | 23,235,665 cr |
Total hyperspace distance | 423,548 ly |
Total hyperspace jumps | 13,368 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 26W 5D 8H 9M |
Passengers |
|
Total bulk passengers delivered | 504 |
Total VIPs delivered | 597 |
Total delivered | 1,101 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 385 |
Total profit | 11,827,580 cr |
Total rescue transactions | 60 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2,509 |
Grade 1 upgrades generated | 405 |
Grade 2 upgrades generated | 403 |
Grade 3 upgrades generated | 536 |
Grade 4 upgrades generated | 542 |
Grade 5 upgrades generated | 623 |
Crew |
|
Crew credits earned | 1,897,328,141 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 14H 32M 23S |
Time in gunner role | 2H 38M 29S |
Total credits accrued | 27,953,724 cr |