CMDR Nuclear Himik profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Marquis
Balance |
|
---|---|
Current assets | 15,619,333,252 cr |
Credits spent on ships | 778,534,115 cr |
Credits spent on outfitting | 1,475,840,058 cr |
Credits spent on repairs | 37,017,265 cr |
Credits spent on fuel | 765,799 cr |
Credits spent on munitions | 2,518,461 cr |
Insurance claims | 49 |
Total claim costs | 251,708,842 cr |
Combat |
|
Bounties claimed | 2,398 |
Profit from bounties | 417,147,709 cr |
Combat bonds | 255 |
Profit from combat bonds | 71,917,733 cr |
Assassinations | 171 |
Profit from assassinations | 198,419,112 cr |
Highest single reward | 1,849,591 cr |
Skimmers killed | 176 |
Crime |
|
Fines issued | 395 |
Lifetime fines value | 3,832,442 cr |
Bounties received/earned | 387 |
Lifetime bounty value | 2,533,800 cr |
Highest bounty issued | 537,700 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 1,520,995 cr |
Commodities smuggled | 463 |
Average profit | 43,457 cr |
Highest single transaction | 552,096 cr |
Trading |
|
Market network | 197 |
Trading profit | 3,107,969,332 cr |
Commodities traded | 196,356 |
Average profit | 3,158,505 cr |
Highest single transaction | 37,243,244 cr |
Mining |
|
Profits from mining | 14,072,915 cr |
Minerals refined | 4,798 |
Materials collected | 30,026 |
Exploration |
|
Systems visited | 23,026 |
Profits from exploration | 9,560,051,919 cr |
Level 2 detailed scans | 213,237 |
Level 3 detailed scans | 213,235 |
Highest payout | 30,343,867 cr |
Total hyperspace distance | 1,482,652 ly |
Total hyperspace jumps | 26,387 |
Max distance from start | 65,325.15 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,326.45 ly |
Approximate time played | 14W 2D 18H 35M |
Passengers |
|
Total bulk passengers delivered | 1,171 |
Total VIPs delivered | 1,799 |
Total delivered | 2,970 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 127 |
Total profit | 3,350,462 cr |
Total rescue transactions | 40 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1,657 |
Grade 1 upgrades generated | 304 |
Grade 2 upgrades generated | 313 |
Grade 3 upgrades generated | 405 |
Grade 4 upgrades generated | 335 |
Grade 5 upgrades generated | 300 |
Crew |
|
Crew credits earned | 2,394,990,241 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 19 |
Multi-Crew |
|
Total time in multi-crew | 2H 59M 24S |
Time in gunner role | 37M 15S |
Time in fighter con role | 1H 18M 11S |
Total credits accrued | 7,646,899 cr |