Perfil de Nuclear Himik
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Marquis
Balance |
|
---|---|
Current assets | 15.619.321.360 cr |
Credits spent on ships | 778.534.115 cr |
Credits spent on outfitting | 1.475.840.058 cr |
Credits spent on repairs | 37.024.527 cr |
Credits spent on fuel | 765.985 cr |
Credits spent on munitions | 2.518.461 cr |
Insurance claims | 49 |
Total claim costs | 251.708.842 cr |
Combat |
|
Bounties claimed | 2.398 |
Profit from bounties | 417.147.709 cr |
Combat bonds | 255 |
Profit from combat bonds | 71.917.733 cr |
Assassinations | 171 |
Profit from assassinations | 198.419.112 cr |
Highest single reward | 1.849.591 cr |
Skimmers killed | 176 |
Crime |
|
Fines issued | 395 |
Lifetime fines value | 3.832.442 cr |
Bounties received/earned | 387 |
Lifetime bounty value | 2.533.800 cr |
Highest bounty issued | 537.700 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 1.520.995 cr |
Commodities smuggled | 463 |
Average profit | 43.457 cr |
Highest single transaction | 552.096 cr |
Trading |
|
Market network | 197 |
Trading profit | 3.107.969.332 cr |
Commodities traded | 196.356 |
Average profit | 3.158.505 cr |
Highest single transaction | 37.243.244 cr |
Mining |
|
Profits from mining | 14.072.915 cr |
Minerals refined | 4.852 |
Materials collected | 30.032 |
Exploration |
|
Systems visited | 23.038 |
Profits from exploration | 9.560.051.919 cr |
Level 2 detailed scans | 213.237 |
Level 3 detailed scans | 213.235 |
Highest payout | 30.343.867 cr |
Total hyperspace distance | 1.483.418 a.l. |
Total hyperspace jumps | 26.399 |
Max distance from start | 65.325,15 a.l. |
Max distance from Sol | 65.356,04 a.l. |
Max distance from Colonia | 46.326,45 a.l. |
Approximate time played | 14W 2D 19H 54M |
Passengers |
|
Total bulk passengers delivered | 1.171 |
Total VIPs delivered | 1.799 |
Total delivered | 2.970 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 127 |
Total profit | 3.350.462 cr |
Total rescue transactions | 40 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1.657 |
Grade 1 upgrades generated | 304 |
Grade 2 upgrades generated | 313 |
Grade 3 upgrades generated | 405 |
Grade 4 upgrades generated | 335 |
Grade 5 upgrades generated | 300 |
Crew |
|
Crew credits earned | 2.394.990.241 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 19 |
Multi-Crew |
|
Total time in multi-crew | 2H 59M 24S |
Time in gunner role | 37M 15S |
Time in fighter con role | 1H 18M 11S |
Total credits accrued | 7.646.899 cr |