CMDR SHENRON666 profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 22,483,552,849 cr |
Credits spent on ships | 1,209,567,632 cr |
Credits spent on outfitting | 2,913,279,335 cr |
Credits spent on repairs | 49,779,710 cr |
Credits spent on fuel | 534,832 cr |
Credits spent on munitions | 4,894,282 cr |
Insurance claims | 64 |
Total claim costs | 535,262,550 cr |
Combat |
|
Bounties claimed | 5,518 |
Profit from bounties | 1,008,526,936 cr |
Combat bonds | 4,305 |
Profit from combat bonds | 12,416,962,277 cr |
Assassinations | 138 |
Profit from assassinations | 127,940,289 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 245 |
Crime |
|
Fines issued | 140 |
Lifetime fines value | 325,021 cr |
Bounties received/earned | 541 |
Lifetime bounty value | 1,843,500 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 2,174,358 cr |
Commodities smuggled | 21 |
Average profit | 197,669 cr |
Highest single transaction | 2,001,260 cr |
Trading |
|
Market network | 252 |
Trading profit | 1,034,467,092 cr |
Commodities traded | 81,308 |
Average profit | 1,050,220 cr |
Highest single transaction | 61,292,625 cr |
Mining |
|
Profits from mining | 349,388,658 cr |
Minerals refined | 1,959 |
Materials collected | 44,403 |
Exploration |
|
Systems visited | 4,795 |
Profits from exploration | 1,208,907,400 cr |
Level 2 detailed scans | 50,897 |
Level 3 detailed scans | 50,896 |
Highest payout | 29,494,246 cr |
Total hyperspace distance | 277,135 ly |
Total hyperspace jumps | 7,490 |
Max distance from start | 36,962.55 ly |
Max distance from Sol | 36,992.96 ly |
Max distance from Colonia | 23,434.74 ly |
Approximate time played | 19W 5D 20H 14M |
Passengers |
|
Total bulk passengers delivered | 2,461 |
Total VIPs delivered | 4,503 |
Total delivered | 6,964 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 681 |
Total profit | 14,990,425 cr |
Total rescue transactions | 110 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3,235 |
Grade 1 upgrades generated | 522 |
Grade 2 upgrades generated | 586 |
Grade 3 upgrades generated | 765 |
Grade 4 upgrades generated | 736 |
Grade 5 upgrades generated | 626 |
Crew |
|
Crew credits earned | 747,354,825 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 5 |