CMDR SHENRON666 profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 22 456 256 489 cr |
Credits spent on ships | 1 135 266 816 cr |
Credits spent on outfitting | 2 857 686 320 cr |
Credits spent on repairs | 48 566 457 cr |
Credits spent on fuel | 485 654 cr |
Credits spent on munitions | 4 893 880 cr |
Insurance claims | 64 |
Total claim costs | 535 262 550 cr |
Combat |
|
Bounties claimed | 5 518 |
Profit from bounties | 1 008 526 936 cr |
Combat bonds | 4 305 |
Profit from combat bonds | 12 416 962 277 cr |
Assassinations | 138 |
Profit from assassinations | 127 940 289 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 245 |
Crime |
|
Fines issued | 140 |
Lifetime fines value | 325 021 cr |
Bounties received/earned | 541 |
Lifetime bounty value | 1 843 500 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 2 174 358 cr |
Commodities smuggled | 21 |
Average profit | 197 669 cr |
Highest single transaction | 2 001 260 cr |
Trading |
|
Market network | 252 |
Trading profit | 1 034 467 092 cr |
Commodities traded | 81 308 |
Average profit | 1 050 220 cr |
Highest single transaction | 61 292 625 cr |
Mining |
|
Profits from mining | 349 388 658 cr |
Minerals refined | 1 959 |
Materials collected | 44 400 |
Exploration |
|
Systems visited | 4 781 |
Profits from exploration | 1 181 899 705 cr |
Level 2 detailed scans | 49 660 |
Level 3 detailed scans | 49 659 |
Highest payout | 29 494 246 cr |
Total hyperspace distance | 276 016 ly |
Total hyperspace jumps | 7 461 |
Max distance from start | 36 962,55 ly |
Max distance from Sol | 36 992,96 ly |
Max distance from Colonia | 23 434,74 ly |
Approximate time played | 19W 5D 8H 15M |
Passengers |
|
Total bulk passengers delivered | 2 461 |
Total VIPs delivered | 4 503 |
Total delivered | 6 964 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 681 |
Total profit | 14 990 425 cr |
Total rescue transactions | 110 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3 235 |
Grade 1 upgrades generated | 522 |
Grade 2 upgrades generated | 586 |
Grade 3 upgrades generated | 765 |
Grade 4 upgrades generated | 736 |
Grade 5 upgrades generated | 626 |
Crew |
|
Crew credits earned | 747 354 825 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 5 |