CMDR Alberonn profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,983,551,010 cr |
Credits spent on ships | 800,017,630 cr |
Credits spent on outfitting | 690,388,501 cr |
Credits spent on repairs | 4,552,040 cr |
Credits spent on fuel | 243,809 cr |
Credits spent on munitions | 497,261 cr |
Insurance claims | 35 |
Total claim costs | 29,837,772 cr |
Combat |
|
Bounties claimed | 1,998 |
Profit from bounties | 98,565,735 cr |
Combat bonds | 135 |
Profit from combat bonds | 3,282,714 cr |
Assassinations | 29 |
Profit from assassinations | 770,331 cr |
Highest single reward | 1,207,297 cr |
Skimmers killed | 603 |
Crime |
|
Fines issued | 96 |
Lifetime fines value | 480,441 cr |
Bounties received/earned | 198 |
Lifetime bounty value | 66,835 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 177,469 cr |
Commodities smuggled | 73 |
Average profit | 19,719 cr |
Highest single transaction | 47,280 cr |
Trading |
|
Market network | 101 |
Trading profit | 1,587,707,090 cr |
Commodities traded | 52,055 |
Average profit | 3,378,100 cr |
Highest single transaction | 260,331,169 cr |
Mining |
|
Profits from mining | 1,478,101,960 cr |
Minerals refined | 2,895 |
Materials collected | 5,054 |
Exploration |
|
Systems visited | 8,183 |
Profits from exploration | 763,374,226 cr |
Level 2 detailed scans | 32,984 |
Level 3 detailed scans | 65,169 |
Highest payout | 4,879,856 cr |
Total hyperspace distance | 314,951 ly |
Total hyperspace jumps | 10,844 |
Max distance from start | 35,668.69 ly |
Max distance from Sol | 35,719.66 ly |
Max distance from Colonia | 23,655.54 ly |
Approximate time played | 5W 5D 11H 4M |
Passengers |
|
Total bulk passengers delivered | 244 |
Total VIPs delivered | 1,938 |
Total delivered | 2,182 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 45,955 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 142 |
Grade 1 upgrades generated | 69 |
Grade 2 upgrades generated | 27 |
Grade 3 upgrades generated | 25 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 6 |
Multi-Crew |
|
Total time in multi-crew | 4H 54M 40S |