Perfil de Alberonn
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3.983.551.010 cr |
Credits spent on ships | 800.017.630 cr |
Credits spent on outfitting | 690.388.501 cr |
Credits spent on repairs | 4.552.040 cr |
Credits spent on fuel | 243.809 cr |
Credits spent on munitions | 497.261 cr |
Insurance claims | 35 |
Total claim costs | 29.837.772 cr |
Combat |
|
Bounties claimed | 1.998 |
Profit from bounties | 98.565.735 cr |
Combat bonds | 135 |
Profit from combat bonds | 3.282.714 cr |
Assassinations | 29 |
Profit from assassinations | 770.331 cr |
Highest single reward | 1.207.297 cr |
Skimmers killed | 603 |
Crime |
|
Fines issued | 96 |
Lifetime fines value | 480.441 cr |
Bounties received/earned | 198 |
Lifetime bounty value | 66.835 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 177.469 cr |
Commodities smuggled | 73 |
Average profit | 19.719 cr |
Highest single transaction | 47.280 cr |
Trading |
|
Market network | 101 |
Trading profit | 1.587.707.090 cr |
Commodities traded | 52.055 |
Average profit | 3.378.100 cr |
Highest single transaction | 260.331.169 cr |
Mining |
|
Profits from mining | 1.478.101.960 cr |
Minerals refined | 2.895 |
Materials collected | 5.054 |
Exploration |
|
Systems visited | 8.183 |
Profits from exploration | 763.374.226 cr |
Level 2 detailed scans | 32.984 |
Level 3 detailed scans | 65.169 |
Highest payout | 4.879.856 cr |
Total hyperspace distance | 314.951 a.l. |
Total hyperspace jumps | 10.844 |
Max distance from start | 35.668,69 a.l. |
Max distance from Sol | 35.719,66 a.l. |
Max distance from Colonia | 23.655,54 a.l. |
Approximate time played | 5W 5D 11H 4M |
Passengers |
|
Total bulk passengers delivered | 244 |
Total VIPs delivered | 1.938 |
Total delivered | 2.182 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 45.955 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 142 |
Grade 1 upgrades generated | 69 |
Grade 2 upgrades generated | 27 |
Grade 3 upgrades generated | 25 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 6 |
Multi-Crew |
|
Total time in multi-crew | 4H 54M 40S |