CMDR Major Accident profile
Profile

Commander name:
Current ship:
Mandalay
Member since:
Mar 7, 2022
Distances submitted:
15
Systems visited:
4,358
Systems discovered first:
2,175
Balance:
4,470,255,055 Cr

Ranks
Defenceless
Elite II
Federation: Rear Admiral
Empire: Duke
Credits
Distances contributions
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 13,630,041,359 cr |
Credits spent on ships | 691,327,546 cr |
Credits spent on outfitting | 1,500,687,340 cr |
Credits spent on repairs | 2,180,441 cr |
Credits spent on fuel | 184,764 cr |
Credits spent on munitions | 128,529 cr |
Insurance claims | 7 |
Total claim costs | 65,321,139 cr |
Combat |
|
Bounties claimed | 82 |
Profit from bounties | 15,540,774 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 16 |
Profit from assassinations | 1,217,194 cr |
Highest single reward | 659,050 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 1,974,595 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 300 cr |
Highest bounty issued | 300 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 43,667 cr |
Commodities smuggled | 17 |
Average profit | 4,852 cr |
Highest single transaction | 21,730 cr |
Trading |
|
Market network | 46 |
Trading profit | 914,448,203 cr |
Commodities traded | 88,569 |
Average profit | 4,253,247 cr |
Highest single transaction | 34,447,920 cr |
Mining |
|
Profits from mining | 759,992 cr |
Minerals refined | 423 |
Materials collected | 41,753 |
Exploration |
|
Systems visited | 3,515 |
Profits from exploration | 1,323,113,932 cr |
Level 2 detailed scans | 30,233 |
Level 3 detailed scans | 30,232 |
Highest payout | 13,969,120 cr |
Total hyperspace distance | 150,147 ly |
Total hyperspace jumps | 4,366 |
Max distance from start | 28,403.45 ly |
Max distance from Sol | 28,373.62 ly |
Max distance from Colonia | 39,599.81 ly |
Approximate time played | 4W 5D 17H 24M |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 364,658 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 563 |
Grade 1 upgrades generated | 86 |
Grade 2 upgrades generated | 91 |
Grade 3 upgrades generated | 140 |
Grade 4 upgrades generated | 110 |
Grade 5 upgrades generated | 136 |