Perfil de Major Accident
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7.280.083.084 cr |
Credits spent on ships | 691.327.546 cr |
Credits spent on outfitting | 1.443.692.831 cr |
Credits spent on repairs | 1.903.165 cr |
Credits spent on fuel | 172.384 cr |
Credits spent on munitions | 108.891 cr |
Insurance claims | 7 |
Total claim costs | 65.321.139 cr |
Combat |
|
Bounties claimed | 80 |
Profit from bounties | 15.538.774 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 16 |
Profit from assassinations | 1.217.194 cr |
Highest single reward | 659.050 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 1.974.595 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 300 cr |
Highest bounty issued | 300 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 43.667 cr |
Commodities smuggled | 17 |
Average profit | 4.852 cr |
Highest single transaction | 21.730 cr |
Trading |
|
Market network | 42 |
Trading profit | 862.113.931 cr |
Commodities traded | 86.789 |
Average profit | 4.354.111 cr |
Highest single transaction | 21.382.816 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 20.620 |
Exploration |
|
Systems visited | 2.242 |
Profits from exploration | 725.928.245 cr |
Level 2 detailed scans | 13.241 |
Level 3 detailed scans | 13.240 |
Highest payout | 12.920.004 cr |
Total hyperspace distance | 115.590 a.l. |
Total hyperspace jumps | 2.889 |
Max distance from start | 28.403,45 a.l. |
Approximate time played | 2W 3D 16H 29M |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 364.658 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 440 |
Grade 1 upgrades generated | 75 |
Grade 2 upgrades generated | 73 |
Grade 3 upgrades generated | 110 |
Grade 4 upgrades generated | 82 |
Grade 5 upgrades generated | 100 |