CMDR ImBlackSheep profile
(Anaconda)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 10,691,696,390 cr |
Credits spent on ships | 1,199,161,334 cr |
Credits spent on outfitting | 2,383,866,421 cr |
Credits spent on repairs | 22,912,120 cr |
Credits spent on fuel | 1,061,154 cr |
Credits spent on munitions | 1,640,639 cr |
Insurance claims | 61 |
Total claim costs | 553,599,340 cr |
Combat |
|
Bounties claimed | 184 |
Profit from bounties | 20,505,851 cr |
Combat bonds | 274 |
Profit from combat bonds | 12,601,467 cr |
Assassinations | 22 |
Profit from assassinations | 6,480,393 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 185 |
Lifetime fines value | 101,950 cr |
Bounties received/earned | 104 |
Lifetime bounty value | 316,900 cr |
Highest bounty issued | 146,100 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 2,316 cr |
Commodities smuggled | 5 |
Average profit | 772 cr |
Highest single transaction | 1,767 cr |
Trading |
|
Market network | 202 |
Trading profit | 10,068,921,714 cr |
Commodities traded | 783,686 |
Average profit | 8,335,200 cr |
Highest single transaction | 152,920,131 cr |
Mining |
|
Profits from mining | 5,186,256,910 cr |
Minerals refined | 10,008 |
Materials collected | 13,779 |
Exploration |
|
Systems visited | 2,470 |
Profits from exploration | 129,281,359 cr |
Level 2 detailed scans | 7,004 |
Level 3 detailed scans | 7,004 |
Highest payout | 10,372,558 cr |
Total hyperspace distance | 114,351 ly |
Total hyperspace jumps | 5,887 |
Max distance from start | 32,322.40 ly |
Max distance from Sol | 32,353.97 ly |
Max distance from Colonia | 23,706.30 ly |
Approximate time played | 7W 1D 8M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 317 |
Total delivered | 317 |
Total ejected | 96 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 104,590 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 248 |
Grade 1 upgrades generated | 96 |
Grade 2 upgrades generated | 51 |
Grade 3 upgrades generated | 39 |
Grade 4 upgrades generated | 34 |
Grade 5 upgrades generated | 28 |
Crew |
|
Crew credits earned | 907,070,257 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 18 |
Multi-Crew |
|
Total time in multi-crew | 17H 50M 42S |
Time in gunner role | 14M 13S |
Time in fighter con role | 1H 9M 34S |
Total credits accrued | 532,500 cr |