CMDR daPet profile

(Anaconda)

Federation: Midshipman
Empire: Outsider
Balance |
|
---|---|
Current assets | 2,864,264,768 cr |
Credits spent on ships | 417,102,705 cr |
Credits spent on outfitting | 1,438,784,060 cr |
Credits spent on repairs | 6,106,427 cr |
Credits spent on fuel | 398,565 cr |
Credits spent on munitions | 535,805 cr |
Insurance claims | 44 |
Total claim costs | 76,346,606 cr |
Combat |
|
Bounties claimed | 1,564 |
Profit from bounties | 45,470,861 cr |
Combat bonds | 474 |
Profit from combat bonds | 14,503,739 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 312,660 cr |
Skimmers killed | 144 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 9,995 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 27,420 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 251,521 cr |
Commodities smuggled | 69 |
Average profit | 19,348 cr |
Highest single transaction | 99,660 cr |
Trading |
|
Market network | 50 |
Trading profit | 33,819,447 cr |
Commodities traded | 10,558 |
Average profit | 138,604 cr |
Highest single transaction | 2,921,148 cr |
Mining |
|
Profits from mining | 28,249,627 cr |
Minerals refined | 1,623 |
Materials collected | 6,475 |
Exploration |
|
Systems visited | 14,239 |
Profits from exploration | 2,173,197,659 cr |
Level 2 detailed scans | 59,971 |
Level 3 detailed scans | 100,569 |
Highest payout | 14,032,405 cr |
Total hyperspace distance | 675,750 ly |
Total hyperspace jumps | 15,325 |
Max distance from start | 65,374.57 ly |
Max distance from Sol | 65,431.38 ly |
Max distance from Colonia | 47,957.06 ly |
Approximate time played | 12W 4D 19H 16M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 65 |
Total delivered | 65 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 17,312 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 558 |
Grade 1 upgrades generated | 334 |
Grade 2 upgrades generated | 54 |
Grade 3 upgrades generated | 83 |
Grade 4 upgrades generated | 38 |
Grade 5 upgrades generated | 49 |
Crew |
|
Crew credits earned | 20,086,534 cr |
Crew hired | 11 |
Crew fired | 9 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 48M 34S |
Time in gunner role | 1H 32M 4S |
Time in fighter con role | 2H 18M 37S |
Total credits accrued | 617,096 cr |