CMDR RO726 profile
(Beluga Liner)
Federation: None
Empire: Knight
Balance |
|
---|---|
Current assets | 621,169,905 cr |
Credits spent on ships | 266,429,600 cr |
Credits spent on outfitting | 150,570,746 cr |
Credits spent on repairs | 1,795,909 cr |
Credits spent on fuel | 135,723 cr |
Credits spent on munitions | 201,683 cr |
Insurance claims | 6 |
Total claim costs | 14,772,810 cr |
Combat |
|
Bounties claimed | 3 |
Profit from bounties | 100,531 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 773,107 cr |
Highest single reward | 7,960 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 3,100 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1,600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 14 |
Trading profit | 2,673,405 cr |
Commodities traded | 604 |
Average profit | 78,630 cr |
Highest single transaction | 1,176,738 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2,095 |
Exploration |
|
Systems visited | 5,873 |
Profits from exploration | 485,371,293 cr |
Level 2 detailed scans | 26,910 |
Level 3 detailed scans | 26,902 |
Highest payout | 5,337,238 cr |
Total hyperspace distance | 201,550 ly |
Total hyperspace jumps | 6,548 |
Max distance from start | 31,275.68 ly |
Max distance from Sol | 31,304.33 ly |
Max distance from Colonia | 24,920.11 ly |
Approximate time played | 2W 10H |
Passengers |
|
Total bulk passengers delivered | 10,852 |
Total VIPs delivered | 306 |
Total delivered | 11,158 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 93,801 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 38 |
Grade 1 upgrades generated | 11 |
Grade 2 upgrades generated | 11 |
Grade 3 upgrades generated | 9 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 1 |
Multi-Crew |
|
Total time in multi-crew | 14S |