CMDR TWINKYSTINKY907 profile

(Beluga Liner)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 25,850,222,320 cr |
Credits spent on ships | 2,158,127,600 cr |
Credits spent on outfitting | 5,843,468,981 cr |
Credits spent on repairs | 150,456,523 cr |
Credits spent on fuel | 612,325 cr |
Credits spent on munitions | 11,228,455 cr |
Insurance claims | 186 |
Total claim costs | 2,577,689,711 cr |
Combat |
|
Bounties claimed | 1,731 |
Profit from bounties | 318,386,807 cr |
Combat bonds | 5,832 |
Profit from combat bonds | 22,743,287,459 cr |
Assassinations | 31 |
Profit from assassinations | 22,173,192 cr |
Highest single reward | 2,008,700 cr |
Skimmers killed | 63 |
Crime |
|
Fines issued | 136 |
Lifetime fines value | 1,222,020 cr |
Bounties received/earned | 42 |
Lifetime bounty value | 27,000 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1,029,156 cr |
Commodities smuggled | 145 |
Average profit | 16,336 cr |
Highest single transaction | 177,054 cr |
Trading |
|
Market network | 76 |
Trading profit | 8,964,035,652 cr |
Commodities traded | 86,392 |
Average profit | 19,277,496 cr |
Highest single transaction | 492,914,568 cr |
Mining |
|
Profits from mining | 1,811,940,319 cr |
Minerals refined | 4,820 |
Materials collected | 32,538 |
Exploration |
|
Systems visited | 2,418 |
Profits from exploration | 106,705,812 cr |
Level 2 detailed scans | 9,649 |
Level 3 detailed scans | 9,648 |
Highest payout | 5,120,415 cr |
Total hyperspace distance | 97,264 ly |
Total hyperspace jumps | 4,319 |
Max distance from start | 21,903.64 ly |
Approximate time played | 15W 1D 1H 8M |
Passengers |
|
Total bulk passengers delivered | 112 |
Total VIPs delivered | 84 |
Total delivered | 196 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1,453 |
Total profit | 52,944,376 cr |
Total rescue transactions | 40 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,785 |
Grade 1 upgrades generated | 434 |
Grade 2 upgrades generated | 504 |
Grade 3 upgrades generated | 664 |
Grade 4 upgrades generated | 665 |
Grade 5 upgrades generated | 518 |
Crew |
|
Crew credits earned | 2,880,411,490 cr |
Crew hired | 36 |
Crew fired | 35 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 2D 21H 34M 22S |
Time in fighter con role | 21M 56S |
Total credits accrued | 112,001 cr |