CMDR TWINKYSTINKY907 profile
(Beluga Liner)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 25 850 222 320 cr |
Credits spent on ships | 2 158 127 600 cr |
Credits spent on outfitting | 5 843 468 981 cr |
Credits spent on repairs | 150 456 523 cr |
Credits spent on fuel | 612 325 cr |
Credits spent on munitions | 11 228 455 cr |
Insurance claims | 186 |
Total claim costs | 2 577 689 711 cr |
Combat |
|
Bounties claimed | 1 731 |
Profit from bounties | 318 386 807 cr |
Combat bonds | 5 832 |
Profit from combat bonds | 22 743 287 459 cr |
Assassinations | 31 |
Profit from assassinations | 22 173 192 cr |
Highest single reward | 2 008 700 cr |
Skimmers killed | 63 |
Crime |
|
Fines issued | 136 |
Lifetime fines value | 1 222 020 cr |
Bounties received/earned | 42 |
Lifetime bounty value | 27 000 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1 029 156 cr |
Commodities smuggled | 145 |
Average profit | 16 336 cr |
Highest single transaction | 177 054 cr |
Trading |
|
Market network | 76 |
Trading profit | 8 964 035 652 cr |
Commodities traded | 86 392 |
Average profit | 19 277 496 cr |
Highest single transaction | 492 914 568 cr |
Mining |
|
Profits from mining | 1 811 940 319 cr |
Minerals refined | 4 820 |
Materials collected | 32 538 |
Exploration |
|
Systems visited | 2 418 |
Profits from exploration | 106 705 812 cr |
Level 2 detailed scans | 9 649 |
Level 3 detailed scans | 9 648 |
Highest payout | 5 120 415 cr |
Total hyperspace distance | 97 264 ly |
Total hyperspace jumps | 4 319 |
Max distance from start | 21 903,64 ly |
Approximate time played | 15W 1D 1H 8M |
Passengers |
|
Total bulk passengers delivered | 112 |
Total VIPs delivered | 84 |
Total delivered | 196 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 453 |
Total profit | 52 944 376 cr |
Total rescue transactions | 40 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 785 |
Grade 1 upgrades generated | 434 |
Grade 2 upgrades generated | 504 |
Grade 3 upgrades generated | 664 |
Grade 4 upgrades generated | 665 |
Grade 5 upgrades generated | 518 |
Crew |
|
Crew credits earned | 2 880 411 490 cr |
Crew hired | 36 |
Crew fired | 35 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 2D 21H 34M 22S |
Time in fighter con role | 21M 56S |
Total credits accrued | 112 001 cr |